https://bugs.kde.org/show_bug.cgi?id=394445
Bug ID: 394445 Summary: Taskbar doesn't repaint when running SDL application Product: plasmashell Version: 5.8.6 Platform: Debian stable OS: Linux Status: UNCONFIRMED Severity: normal Priority: NOR Component: Task Manager Assignee: h...@kde.org Reporter: bugs...@paulinternet.nl CC: plasma-b...@kde.org Target Milestone: 1.0 Below a minimal SDL application that creates a window and quits when the user closes a window. (no painting takes place, so the contents of the window look a bit weird) When running the application, the taskbar panel stops being repainted. On my computer the taskbar consist of the application launcher, desktop switcher, task manager, system tray icons, clock and panel edit button. They all keep looking the same. But clicking on the taskbar still works (the right action is executed, still no repaint though) and hovering still shows popups. When quitting the application, everything is back to normal. When restarting the application, everything goes back to the way it looked when I started the application for the first time. test.cpp: #include <SDL2/SDL.h> int main () { // Initialize SDL_Init(SDL_INIT_VIDEO); SDL_Window *window = SDL_CreateWindow("Test", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 800, 600, SDL_WINDOW_SHOWN); // Loop SDL_Event e; while (SDL_WaitEvent(&e)) { if (e.type == SDL_QUIT) return 0; } return 1; } Compile with: gcc -lSDL2 -o test test.cpp I'm only using updated software from the Debian Stable repository. The SDL version is 2.0.5. If this may be a bug in SDL instead or an error on my part, let me know. -- You are receiving this mail because: You are watching all bug changes.