https://bugs.kde.org/show_bug.cgi?id=242300

--- Comment #9 from Gregor Mi <codestr...@posteo.org> ---
Suggestion for a sustainable solution:

Currently we have a Welcome Screen and a Game Screen. This could be extended by
a Generate Puzzle Screen.

This new Generate Puzzle could contain:

- A progress bar to indicate puzzle generating work (would solve this ticket)

- The message "It will be possible to solve the generated puzzle by logic
alone. No guessing will be required. The internal difficulty rating is 3.6.
There are 31 clues at the start and 50 moves to go." instead of in a message
box

- "Generate New" button (formerly the "Retry" button from the message box)

- Difficulty and Symmetry settings - This way those comboboxes could be removed
from the status bar and replaced by simple labels as the comboboxes have no
function in the Game Screen.

- The message "After 20 tries, the best difficulty level achieved is 2, with
internal difficulty rating 2.8, but you requested difficulty level 4. Do you
wish to try again or accept the puzzle as is?" instead of a complicated message
box (see also https://bugs.kde.org/show_bug.cgi?id=357999)

- "Back to Game selection" button

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