https://bugs.kde.org/show_bug.cgi?id=359858

wolthera <griffinval...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |CONFIRMED
                 CC|                            |griffinval...@gmail.com
     Ever confirmed|0                           |1

--- Comment #2 from wolthera <griffinval...@gmail.com> ---
I can confirm this, it seems to be related to coordinates.

When we draw a circle with the circle tool and a 1 px brush, it's result looks
awkward.
When we draw a circle on a vector layer and then trace the shape with a 1pixel
brush, the outline is similarly awkward.

When we take that vector circle, and make sure that both the x and y
coordinates are *.5 (so, for example, 20.5 and 16.5), and then trace the shape
with a 1px brush, the result is correct. It seems that disabling subpixel
precision does not account for centering the coordinate, but rather tries to
stick it onto the top-left, which results in strange approximations.

We could hack around this by making this explicit in the sharpness method.

It is also known that we have some hardcoded super-duper-extra-special
precision going on in sizes below 9px, (something I recall from the
anti-aliasing method) which probably also affects all this.

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