https://bugs.kde.org/show_bug.cgi?id=368838
--- Comment #34 from David Edmundson <k...@davidedmundson.co.uk> --- So this whole thing has got quite messy. There was this bug: https://bugreports.qt.io/browse/QTBUG-61754 This as reported I'm 99% sure is fixed. We've also got a bug about high CPU, to do with stopped animation drivers not getting removed. If you're running < Qt5.10 or < 5.9.3 upgrade now so you have them and don't confuse this report. Please also report if you're using the basic or threaded render loop. You can find out by running QSG_INFO=1 plasmashell and reading the output. Something like: "10:19:03.848 qt.scenegraph.general: QSGRenderLoop::instance threaded render" narrow that down and it'll help. Also please download the sample QML file in https://bugreports.qt.io/browse/QTBUG-61754 and report on whether that gives you issues. -- You are receiving this mail because: You are watching all bug changes.