https://bugs.kde.org/show_bug.cgi?id=387273
Bug ID: 387273
Summary: rotating a widescreen resolution should rotate the
half-screen tiling snap
Product: kwin
Version: 5.11.3
Platform: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: NOR
Component: general
Assignee: [email protected]
Reporter: [email protected]
Target Milestone: ---
Created attachment 109042
--> https://bugs.kde.org/attachment.cgi?id=109042&action=edit
video
(video attached for illustration; also full disclosure: I have no clue if kwin
is actually at fault here, may be kscreen for all I know)
kwin has the handy tiling feature that when dragging a window to a side of the
screen you can snap it into a reasonable place depending on where you drag it.
by default we snap all-left, all-right and four corners. which is lovely under
the assumption that a screen has more width than height.
when rotating a 16:9 secondary screen 90 degrees (using kscreen; on x11) this
becomes awkwardly unsuitable though.
when rotated the most space efficient usage would be all-top, all-bottom and
four corners as the screen is now much high than wide.
more generally put: the midline fold should always be on the longest axis of
the screen, currently it is always on the X axis which is wrong when the screen
is rotated as you'd then snap a super tall, albeit way too narrow window.
I am also going to add a quick drawing to show what I think this should look
like.
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