https://bugs.kde.org/show_bug.cgi?id=385113

--- Comment #2 from Staffan Palmroos <spalmr...@gmail.com> ---
Created attachment 108063
  --> https://bugs.kde.org/attachment.cgi?id=108063&action=edit
Test project for GLSL parsing issues

Sure, here's one. It's not a complete program, just some vertex and fragment
shaders that triggers the problem mentioned.

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