https://bugs.kde.org/show_bug.cgi?id=376801
Martin Flöser <mgraess...@kde.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Version Fixed In| |5.10.4 Latest Commit| |https://commits.kde.org/kwi | |n/43816119e9ec74df228b42163 | |b087e51b7541884 Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED --- Comment #15 from Martin Flöser <mgraess...@kde.org> --- Git commit 43816119e9ec74df228b42163b087e51b7541884 by Martin Flöser. Committed on 01/07/2017 at 06:19. Pushed by graesslin into branch 'Plasma/5.10'. Skip Shader self test for Mesa >= 17 Summary: We are getting reports about the shader self test failing in a false positive way on Mesa 17. We already have such false positve results for NVIDIA quadro and went with disabling the self test. Most likely our self test has a problem or the rendering of the first frame has a problem. But disabling compositing because our rendering of the first frame is broken, is too much. Let's better be pro user here and disable the shader self test till we fixed the root problem. FIXED-IN: 5.10.4 Test Plan: It compiles. Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D6426 M +4 -0 libkwineffects/kwinglutils.cpp https://commits.kde.org/kwin/43816119e9ec74df228b42163b087e51b7541884 -- You are receiving this mail because: You are watching all bug changes.