https://bugs.kde.org/show_bug.cgi?id=528330
--- Comment #3 from [email protected] --- > > vulkaninfo provokingVertexModePerPipeline = true transformFeedbackPreservesTriangleFanProvokingVertex = true VkPhysicalDeviceRayTracingPipelinePropertiesKHR: ------------------------------------------------ shaderGroupHandleSize = 32 maxRayRecursionDepth = 31 maxShaderGroupStride = 16384 shaderGroupBaseAlignment = 32 shaderGroupHandleCaptureReplaySize = 0 maxRayDispatchInvocationCount = 1073741824 shaderGroupHandleAlignment = 16 maxRayHitAttributeSize = 32 VkPhysicalDeviceRobustness2PropertiesKHR: ----------------------------------------- robustStorageBufferAccessSizeAlignment = 0x00000001 robustUniformBufferAccessSizeAlignment = 0x00000001 VkPhysicalDeviceSampleLocationsPropertiesEXT: --------------------------------------------- sampleLocationSampleCounts: count = 2 SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT maxSampleLocationGridSize: width = 1 height = 1 sampleLocationCoordinateRange: count = 2 0 0.9375 sampleLocationSubPixelBits = 4 variableSampleLocations = true VkPhysicalDeviceShaderObjectPropertiesEXT: ------------------------------------------ shaderBinaryUUID = 32362e32-2e36-6161-6161-616161616161 shaderBinaryVersion = 1 VkPhysicalDeviceTransformFeedbackPropertiesEXT: ----------------------------------------------- maxTransformFeedbackStreams = 4 maxTransformFeedbackBuffers = 4 maxTransformFeedbackBufferSize = 0xffffffff maxTransformFeedbackStreamDataSize = 512 maxTransformFeedbackBufferDataSize = 512 maxTransformFeedbackBufferDataStride = 2048 transformFeedbackQueries = true transformFeedbackStreamsLinesTriangles = false transformFeedbackRasterizationStreamSelect = true transformFeedbackDraw = true VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 VkPhysicalDeviceVulkan11Properties: ----------------------------------- deviceUUID = 6d657361-3236-2e32-2e36-000000000000 driverUUID = 6c6c766d-7069-7065-5555-494400000000 deviceNodeMask = 0 deviceLUIDValid = false subgroupSize = 8 subgroupSupportedStages: count = 4 SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT subgroupSupportedOperations: count = 10 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_CLUSTERED_BIT SUBGROUP_FEATURE_QUAD_BIT SUBGROUP_FEATURE_ROTATE_BIT SUBGROUP_FEATURE_ROTATE_CLUSTERED_BIT subgroupQuadOperationsInAllStages = true pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES maxMultiviewViewCount = 6 maxMultiviewInstanceIndex = 2147483647 protectedNoFault = false maxPerSetDescriptors = 1015808 maxMemoryAllocationSize = 0x80000000 VkPhysicalDeviceVulkan12Properties: ----------------------------------- driverID = DRIVER_ID_MESA_LLVMPIPE driverName = llvmpipe driverInfo = Mesa 26.2.6 (LLVM 22.1.8) conformanceVersion: major = 1 minor = 3 subminor = 1 patch = 1 denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = false shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = false shaderRoundingModeRTZFloat64 = false maxUpdateAfterBindDescriptorsInAllPools = 4294967295 shaderUniformBufferArrayNonUniformIndexingNative = true shaderSampledImageArrayNonUniformIndexingNative = true shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = true shaderInputAttachmentArrayNonUniformIndexingNative = true robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = true maxPerStageDescriptorUpdateAfterBindSamplers = 1015808 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1015808 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1015808 maxPerStageDescriptorUpdateAfterBindSampledImages = 1015808 maxPerStageDescriptorUpdateAfterBindStorageImages = 1015808 maxPerStageDescriptorUpdateAfterBindInputAttachments = 1015808 maxPerStageUpdateAfterBindResources = 1015808 maxDescriptorSetUpdateAfterBindSamplers = 1015808 maxDescriptorSetUpdateAfterBindUniformBuffers = 1015808 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 507904 maxDescriptorSetUpdateAfterBindStorageBuffers = 1015808 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 507904 maxDescriptorSetUpdateAfterBindSampledImages = 1015808 maxDescriptorSetUpdateAfterBindStorageImages = 1015808 maxDescriptorSetUpdateAfterBindInputAttachments = 1015808 supportedDepthResolveModes: count = 1 RESOLVE_MODE_SAMPLE_ZERO_BIT supportedStencilResolveModes: count = 1 RESOLVE_MODE_SAMPLE_ZERO_BIT independentResolveNone = false independentResolve = false filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true maxTimelineSemaphoreValueDifference = 18446744073709551615 framebufferIntegerColorSampleCounts: count = 1 SAMPLE_COUNT_1_BIT VkPhysicalDeviceVulkan13Properties: ----------------------------------- minSubgroupSize = 8 maxSubgroupSize = 8 maxComputeWorkgroupSubgroups = 32 requiredSubgroupSizeStages: count = 2 SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT maxInlineUniformBlockSize = 1015808 maxPerStageDescriptorInlineUniformBlocks = 8 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 8 maxDescriptorSetInlineUniformBlocks = 8 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 8 maxInlineUniformTotalSize = 65011712 integerDotProduct8BitUnsignedAccelerated = false integerDotProduct8BitSignedAccelerated = false integerDotProduct8BitMixedSignednessAccelerated = false integerDotProduct4x8BitPackedUnsignedAccelerated = false integerDotProduct4x8BitPackedSignedAccelerated = false integerDotProduct4x8BitPackedMixedSignednessAccelerated = false integerDotProduct16BitUnsignedAccelerated = false integerDotProduct16BitSignedAccelerated = false integerDotProduct16BitMixedSignednessAccelerated = false integerDotProduct32BitUnsignedAccelerated = false integerDotProduct32BitSignedAccelerated = false integerDotProduct32BitMixedSignednessAccelerated = false integerDotProduct64BitUnsignedAccelerated = false integerDotProduct64BitSignedAccelerated = false integerDotProduct64BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating8BitSignedAccelerated = false integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating16BitSignedAccelerated = false integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating32BitSignedAccelerated = false integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating64BitSignedAccelerated = false integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000010 uniformTexelBufferOffsetSingleTexelAlignment = true maxBufferSize = 0xffffffff VkPhysicalDeviceVulkan14Properties: ----------------------------------- lineSubPixelPrecisionBits = 8 maxVertexAttribDivisor = 4294967295 supportsNonZeroFirstInstance = false maxPushDescriptors = 32 dynamicRenderingLocalReadDepthStencilAttachments = true dynamicRenderingLocalReadMultisampledAttachments = false earlyFragmentMultisampleCoverageAfterSampleCounting = true earlyFragmentSampleMaskTestBeforeSampleCounting = false depthStencilSwizzleOneSupport = false polygonModePointSize = true nonStrictSinglePixelWideLinesUseParallelogram = false nonStrictWideLinesUseParallelogram = false blockTexelViewCompatibleMultipleLayers = true maxCombinedImageSamplerDescriptorCount = 3 fragmentShadingRateClampCombinerInputs = false defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2 defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2 defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2 defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2 copySrcLayoutCount = 25 pCopySrcLayouts: count = 25 IMAGE_LAYOUT_GENERAL IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL IMAGE_LAYOUT_PREINITIALIZED IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_READ_ONLY_OPTIMAL IMAGE_LAYOUT_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_PRESENT_SRC_KHR IMAGE_LAYOUT_VIDEO_DECODE_DST_KHR IMAGE_LAYOUT_VIDEO_DECODE_SRC_KHR IMAGE_LAYOUT_VIDEO_DECODE_DPB_KHR IMAGE_LAYOUT_SHARED_PRESENT_KHR IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR IMAGE_LAYOUT_RENDERING_LOCAL_READ IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT copyDstLayoutCount = 25 pCopyDstLayouts: count = 25 IMAGE_LAYOUT_GENERAL IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL IMAGE_LAYOUT_PREINITIALIZED IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_READ_ONLY_OPTIMAL IMAGE_LAYOUT_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_PRESENT_SRC_KHR IMAGE_LAYOUT_VIDEO_DECODE_DST_KHR IMAGE_LAYOUT_VIDEO_DECODE_SRC_KHR IMAGE_LAYOUT_VIDEO_DECODE_DPB_KHR IMAGE_LAYOUT_SHARED_PRESENT_KHR IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR IMAGE_LAYOUT_RENDERING_LOCAL_READ IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT optimalTilingLayoutUUID = 32362e32-2e36-6161-6161-616161616161 identicalMemoryTypeRequirements = false Device Extensions: count = 185 VK_AMDX_shader_enqueue : extension revision 2 VK_ANDROID_external_memory_android_hardware_buffer : extension revision 5 VK_ARM_rasterization_order_attachment_access : extension revision 1 VK_EXT_4444_formats : extension revision 1 VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1 VK_EXT_attachment_feedback_loop_layout : extension revision 2 VK_EXT_blend_operation_advanced : extension revision 2 VK_EXT_border_color_swizzle : extension revision 1 VK_EXT_calibrated_timestamps : extension revision 2 VK_EXT_color_write_enable : extension revision 1 VK_EXT_conditional_rendering : extension revision 2 VK_EXT_custom_border_color : extension revision 12 VK_EXT_debug_marker : extension revision 4 VK_EXT_depth_bias_control : extension revision 1 VK_EXT_depth_clip_control : extension revision 1 VK_EXT_depth_clip_enable : extension revision 1 VK_EXT_depth_range_unrestricted : extension revision 1 VK_EXT_descriptor_buffer : extension revision 1 VK_EXT_descriptor_heap : extension revision 1 VK_EXT_descriptor_indexing : extension revision 2 VK_EXT_device_generated_commands : extension revision 1 VK_EXT_dynamic_rendering_unused_attachments : extension revision 1 VK_EXT_extended_dynamic_state : extension revision 1 VK_EXT_extended_dynamic_state2 : extension revision 1 VK_EXT_extended_dynamic_state3 : extension revision 2 VK_EXT_external_memory_dma_buf : extension revision 1 VK_EXT_external_memory_host : extension revision 1 VK_EXT_fragment_shader_interlock : extension revision 1 VK_EXT_global_priority : extension revision 2 VK_EXT_global_priority_query : extension revision 1 VK_EXT_graphics_pipeline_library : extension revision 1 VK_EXT_hdr_metadata : extension revision 3 VK_EXT_host_image_copy : extension revision 1 VK_EXT_host_query_reset : extension revision 1 VK_EXT_image_2d_view_of_3d : extension revision 1 VK_EXT_image_drm_format_modifier : extension revision 2 VK_EXT_image_robustness : extension revision 1 VK_EXT_image_sliced_view_of_3d : extension revision 1 VK_EXT_image_view_min_lod : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_inline_uniform_block : extension revision 1 VK_EXT_legacy_vertex_attributes : extension revision 1 VK_EXT_line_rasterization : extension revision 1 VK_EXT_load_store_op_none : extension revision 1 VK_EXT_memory_budget : extension revision 1 VK_EXT_memory_priority : extension revision 1 VK_EXT_mesh_shader : extension revision 1 VK_EXT_multi_draw : extension revision 1 VK_EXT_multisampled_render_to_single_sampled : extension revision 1 VK_EXT_multisampled_render_to_swapchain : extension revision 1 VK_EXT_mutable_descriptor_type : extension revision 1 VK_EXT_nested_command_buffer : extension revision 1 VK_EXT_non_seamless_cube_map : extension revision 1 VK_EXT_pageable_device_local_memory : extension revision 1 VK_EXT_pipeline_creation_cache_control : extension revision 3 VK_EXT_pipeline_creation_feedback : extension revision 1 VK_EXT_pipeline_library_group_handles : extension revision 1 VK_EXT_pipeline_protected_access : extension revision 1 VK_EXT_pipeline_robustness : extension revision 1 VK_EXT_post_depth_coverage : extension revision 1 VK_EXT_primitive_restart_index : extension revision 1 VK_EXT_primitive_topology_list_restart : extension revision 1 VK_EXT_primitives_generated_query : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_provoking_vertex : extension revision 1 VK_EXT_queue_family_foreign : extension revision 1 VK_EXT_rasterization_order_attachment_access : extension revision 1 VK_EXT_robustness2 : extension revision 1 VK_EXT_sample_locations : extension revision 1 VK_EXT_sampler_filter_minmax : extension revision 2 VK_EXT_scalar_block_layout : extension revision 1 VK_EXT_separate_stencil_usage : extension revision 1 VK_EXT_shader_atomic_float : extension revision 1 VK_EXT_shader_atomic_float2 : extension revision 1 VK_EXT_shader_demote_to_helper_invocation : extension revision 1 VK_EXT_shader_image_atomic_int64 : extension revision 1 VK_EXT_shader_object : extension revision 1 VK_EXT_shader_replicated_composites : extension revision 1 VK_EXT_shader_stencil_export : extension revision 1 VK_EXT_shader_subgroup_ballot : extension revision 1 VK_EXT_shader_subgroup_vote : extension revision 1 VK_EXT_shader_viewport_index_layer : extension revision 1 VK_EXT_subgroup_size_control : extension revision 2 VK_EXT_swapchain_maintenance1 : extension revision 1 VK_EXT_texel_buffer_alignment : extension revision 1 VK_EXT_tooling_info : extension revision 1 VK_EXT_transform_feedback : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_EXT_vertex_input_dynamic_state : extension revision 2 VK_EXT_ycbcr_2plane_444_formats : extension revision 1 VK_EXT_ycbcr_image_arrays : extension revision 1 VK_EXT_zero_initialize_device_memory : extension revision 1 VK_GOOGLE_decorate_string : extension revision 1 VK_GOOGLE_hlsl_functionality1 : extension revision 1 VK_GOOGLE_user_type : extension revision 1 VK_KHR_16bit_storage : extension revision 1 VK_KHR_8bit_storage : extension revision 1 VK_KHR_acceleration_structure : extension revision 13 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_buffer_device_address : extension revision 1 VK_KHR_compute_shader_derivatives : extension revision 1 VK_KHR_cooperative_matrix : extension revision 2 VK_KHR_copy_commands2 : extension revision 1 VK_KHR_copy_memory_indirect : extension revision 1 VK_KHR_create_renderpass2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 3 VK_KHR_deferred_host_operations : extension revision 4 VK_KHR_depth_stencil_resolve : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_address_commands : extension revision 1 VK_KHR_device_group : extension revision 4 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_dynamic_rendering : extension revision 1 VK_KHR_dynamic_rendering_local_read : extension revision 1 VK_KHR_external_fence : extension revision 1 VK_KHR_external_fence_fd : extension revision 1 VK_KHR_external_memory : extension revision 1 VK_KHR_external_memory_fd : extension revision 1 VK_KHR_external_semaphore : extension revision 1 VK_KHR_external_semaphore_fd : extension revision 1 VK_KHR_format_feature_flags2 : extension revision 2 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_global_priority : extension revision 1 VK_KHR_image_format_list : extension revision 1 VK_KHR_imageless_framebuffer : extension revision 1 VK_KHR_incremental_present : extension revision 2 VK_KHR_index_type_uint8 : extension revision 1 VK_KHR_line_rasterization : extension revision 1 VK_KHR_load_store_op_none : extension revision 1 VK_KHR_maintenance1 : extension revision 2 VK_KHR_maintenance10 : extension revision 1 VK_KHR_maintenance11 : extension revision 1 VK_KHR_maintenance2 : extension revision 1 VK_KHR_maintenance3 : extension revision 1 VK_KHR_maintenance4 : extension revision 2 VK_KHR_maintenance5 : extension revision 1 VK_KHR_maintenance6 : extension revision 1 VK_KHR_maintenance7 : extension revision 1 VK_KHR_maintenance8 : extension revision 1 VK_KHR_maintenance9 : extension revision 1 VK_KHR_map_memory2 : extension revision 1 VK_KHR_multiview : extension revision 1 VK_KHR_pipeline_library : extension revision 1 VK_KHR_push_descriptor : extension revision 2 VK_KHR_ray_query : extension revision 1 VK_KHR_ray_tracing_maintenance1 : extension revision 1 VK_KHR_ray_tracing_pipeline : extension revision 1 VK_KHR_ray_tracing_position_fetch : extension revision 1 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_robustness2 : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3 VK_KHR_sampler_ycbcr_conversion : extension revision 14 VK_KHR_separate_depth_stencil_layouts : extension revision 1 VK_KHR_shader_atomic_int64 : extension revision 1 VK_KHR_shader_clock : extension revision 1 VK_KHR_shader_draw_parameters : extension revision 1 VK_KHR_shader_expect_assume : extension revision 1 VK_KHR_shader_float16_int8 : extension revision 1 VK_KHR_shader_float_controls : extension revision 4 VK_KHR_shader_float_controls2 : extension revision 1 VK_KHR_shader_integer_dot_product : extension revision 1 VK_KHR_shader_maximal_reconvergence : extension revision 1 VK_KHR_shader_non_semantic_info : extension revision 1 VK_KHR_shader_quad_control : extension revision 1 VK_KHR_shader_relaxed_extended_instruction : extension revision 1 VK_KHR_shader_subgroup_extended_types : extension revision 1 VK_KHR_shader_subgroup_rotate : extension revision 2 VK_KHR_shader_terminate_invocation : extension revision 1 VK_KHR_shader_untyped_pointers : extension revision 1 VK_KHR_spirv_1_4 : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 70 VK_KHR_swapchain_maintenance1 : extension revision 1 VK_KHR_swapchain_mutable_format : extension revision 1 VK_KHR_synchronization2 : extension revision 1 VK_KHR_timeline_semaphore : extension revision 2 VK_KHR_unified_image_layouts : extension revision 1 VK_KHR_uniform_buffer_standard_layout : extension revision 1 VK_KHR_variable_pointers : extension revision 1 VK_KHR_vertex_attribute_divisor : extension revision 1 VK_KHR_vulkan_memory_model : extension revision 3 VK_KHR_workgroup_memory_explicit_layout : extension revision 1 VK_KHR_zero_initialize_workgroup_memory : extension revision 1 VK_NV_cooperative_matrix2 : extension revision 1 VkQueueFamilyProperties: ======================== queueProperties[0]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT timestampValidBits = 64 present support = true VkQueueFamilyOwnershipTransferPropertiesKHR: -------------------------------------------- optimalImageTransferToQueueFamilies = 4294967295 VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 1 memoryHeaps[0]: size = 41720463360 (0x9b6bbc000) (38.86 GiB) budget = 41720463360 (0x9b6bbc000) (38.86 GiB) usage = 5915324416 (0x16094b000) (5.51 GiB) flags: count = 1 MEMORY_HEAP_DEVICE_LOCAL_BIT memoryTypes: count = 1 memoryTypes[0]: heapIndex = 0 propertyFlags = 0x000f: count = 4 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_X8_D24_UNORM_PACK32 FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D24_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = true wideLines = true largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = true textureCompressionETC2 = false textureCompressionASTC_LDR = false textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = true fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = true shaderStorageImageMultisample = true shaderStorageImageReadWithoutFormat = true shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = true shaderSampledImageArrayDynamicIndexing = true shaderStorageBufferArrayDynamicIndexing = true shaderStorageImageArrayDynamicIndexing = true shaderClipDistance = true shaderCullDistance = true shaderFloat64 = true shaderInt64 = true shaderInt16 = true shaderResourceResidency = true shaderResourceMinLod = true sparseBinding = true sparseResidencyBuffer = true sparseResidencyImage2D = true sparseResidencyImage3D = true sparseResidency2Samples = false sparseResidency4Samples = false sparseResidency8Samples = false sparseResidency16Samples = false sparseResidencyAliased = true variableMultisampleRate = true inheritedQueries = false VkPhysicalDevice4444FormatsFeaturesEXT: --------------------------------------- formatA4R4G4B4 = true formatA4B4G4R4 = true VkPhysicalDeviceAccelerationStructureFeaturesKHR: ------------------------------------------------- accelerationStructure = true accelerationStructureCaptureReplay = false accelerationStructureIndirectBuild = false accelerationStructureHostCommands = false descriptorBindingAccelerationStructureUpdateAfterBind = true VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT: -------------------------------------------------------------- attachmentFeedbackLoopDynamicState = true VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT: -------------------------------------------------------- attachmentFeedbackLoopLayout = true VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT: -------------------------------------------------- advancedBlendCoherentOperations = true VkPhysicalDeviceBorderColorSwizzleFeaturesEXT: ---------------------------------------------- borderColorSwizzle = true borderColorSwizzleFromImage = true VkPhysicalDeviceColorWriteEnableFeaturesEXT: -------------------------------------------- colorWriteEnable = true VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR: ---------------------------------------------------- computeDerivativeGroupQuads = true computeDerivativeGroupLinear = true VkPhysicalDeviceConditionalRenderingFeaturesEXT: ------------------------------------------------ conditionalRendering = true inheritedConditionalRendering = false VkPhysicalDeviceCooperativeMatrixFeaturesKHR: --------------------------------------------- cooperativeMatrix = true cooperativeMatrixRobustBufferAccess = true VkPhysicalDeviceCopyMemoryIndirectFeaturesKHR: ---------------------------------------------- indirectMemoryCopy = true indirectMemoryToImageCopy = true VkPhysicalDeviceCustomBorderColorFeaturesEXT: --------------------------------------------- customBorderColors = true customBorderColorWithoutFormat = true VkPhysicalDeviceDepthBiasControlFeaturesEXT: -------------------------------------------- depthBiasControl = true leastRepresentableValueForceUnormRepresentation = true floatRepresentation = true depthBiasExact = true VkPhysicalDeviceDepthClipControlFeaturesEXT: -------------------------------------------- depthClipControl = true VkPhysicalDeviceDepthClipEnableFeaturesEXT: ------------------------------------------- depthClipEnable = true VkPhysicalDeviceDescriptorBufferFeaturesEXT: -------------------------------------------- descriptorBuffer = true descriptorBufferCaptureReplay = false descriptorBufferImageLayoutIgnored = true descriptorBufferPushDescriptors = true VkPhysicalDeviceDescriptorHeapFeaturesEXT: ------------------------------------------ descriptorHeap = true descriptorHeapCaptureReplay = false VkPhysicalDeviceDeviceGeneratedCommandsFeaturesEXT: --------------------------------------------------- deviceGeneratedCommands = true dynamicGeneratedPipelineLayout = true VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT: ------------------------------------------------------------- dynamicRenderingUnusedAttachments = true VkPhysicalDeviceExtendedDynamicState2FeaturesEXT: ------------------------------------------------- extendedDynamicState2 = true extendedDynamicState2LogicOp = true extendedDynamicState2PatchControlPoints = true VkPhysicalDeviceExtendedDynamicState3FeaturesEXT: ------------------------------------------------- extendedDynamicState3TessellationDomainOrigin = true extendedDynamicState3DepthClampEnable = true extendedDynamicState3PolygonMode = true extendedDynamicState3RasterizationSamples = true extendedDynamicState3SampleMask = true extendedDynamicState3AlphaToCoverageEnable = true extendedDynamicState3AlphaToOneEnable = true extendedDynamicState3LogicOpEnable = true extendedDynamicState3ColorBlendEnable = true extendedDynamicState3ColorBlendEquation = true extendedDynamicState3ColorWriteMask = true extendedDynamicState3RasterizationStream = false extendedDynamicState3ConservativeRasterizationMode = false extendedDynamicState3ExtraPrimitiveOverestimationSize = false extendedDynamicState3DepthClipEnable = true extendedDynamicState3SampleLocationsEnable = true extendedDynamicState3ColorBlendAdvanced = true extendedDynamicState3ProvokingVertexMode = true extendedDynamicState3LineRasterizationMode = true extendedDynamicState3LineStippleEnable = true extendedDynamicState3DepthClipNegativeOneToOne = true extendedDynamicState3ViewportWScalingEnable = false extendedDynamicState3ViewportSwizzle = false extendedDynamicState3CoverageToColorEnable = false extendedDynamicState3CoverageToColorLocation = false extendedDynamicState3CoverageModulationMode = false extendedDynamicState3CoverageModulationTableEnable = false extendedDynamicState3CoverageModulationTable = false extendedDynamicState3CoverageReductionMode = false extendedDynamicState3RepresentativeFragmentTestEnable = false extendedDynamicState3ShadingRateImageEnable = false VkPhysicalDeviceExtendedDynamicStateFeaturesEXT: ------------------------------------------------ extendedDynamicState = true VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT: --------------------------------------------------- fragmentShaderSampleInterlock = true fragmentShaderPixelInterlock = true fragmentShaderShadingRateInterlock = false VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT: --------------------------------------------------- graphicsPipelineLibrary = true VkPhysicalDeviceImage2DViewOf3DFeaturesEXT: ------------------------------------------- image2DViewOf3D = true sampler2DViewOf3D = true VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT: ----------------------------------------------- imageSlicedViewOf3D = true VkPhysicalDeviceImageViewMinLodFeaturesEXT: ------------------------------------------- minLod = true VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT: -------------------------------------------------- legacyVertexAttributes = true VkPhysicalDeviceMaintenance10FeaturesKHR: ----------------------------------------- maintenance10 = true VkPhysicalDeviceMaintenance7FeaturesKHR: ---------------------------------------- maintenance7 = true VkPhysicalDeviceMaintenance8FeaturesKHR: ---------------------------------------- maintenance8 = true VkPhysicalDeviceMaintenance9FeaturesKHR: ---------------------------------------- maintenance9 = true VkPhysicalDeviceMemoryPriorityFeaturesEXT: ------------------------------------------ memoryPriority = true VkPhysicalDeviceMeshShaderFeaturesEXT: -------------------------------------- taskShader = true meshShader = true multiviewMeshShader = false primitiveFragmentShadingRateMeshShader = false meshShaderQueries = true VkPhysicalDeviceMultiDrawFeaturesEXT: ------------------------------------- multiDraw = true VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT: ------------------------------------------------------------- multisampledRenderToSingleSampled = true VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT: ------------------------------------------------- mutableDescriptorType = true VkPhysicalDeviceNestedCommandBufferFeaturesEXT: ----------------------------------------------- nestedCommandBuffer = true nestedCommandBufferRendering = true nestedCommandBufferSimultaneousUse = true VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT: ---------------------------------------------- nonSeamlessCubeMap = true VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT: ----------------------------------------------------- pageableDeviceLocalMemory = true VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT: ------------------------------------------------------- pipelineLibraryGroupHandles = true VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT: -------------------------------------------------------- primitiveTopologyListRestart = true primitiveTopologyPatchListRestart = true VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT: ---------------------------------------------------- primitivesGeneratedQuery = true primitivesGeneratedQueryWithRasterizerDiscard = true primitivesGeneratedQueryWithNonZeroStreams = true VkPhysicalDeviceProvokingVertexFeaturesEXT: ------------------------------------------- provokingVertexLast = true transformFeedbackPreservesProvokingVertex = true VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT: -------------------------------------------------------------- rasterizationOrderColorAttachmentAccess = true rasterizationOrderDepthAttachmentAccess = true rasterizationOrderStencilAttachmentAccess = true VkPhysicalDeviceRayQueryFeaturesKHR: ------------------------------------ rayQuery = true VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR: -------------------------------------------------- rayTracingMaintenance1 = true rayTracingPipelineTraceRaysIndirect2 = true VkPhysicalDeviceRayTracingPipelineFeaturesKHR: ---------------------------------------------- rayTracingPipeline = true rayTracingPipelineShaderGroupHandleCaptureReplay = false rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false rayTracingPipelineTraceRaysIndirect = true rayTraversalPrimitiveCulling = true VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR: --------------------------------------------------- rayTracingPositionFetch = true VkPhysicalDeviceRobustness2FeaturesKHR: --------------------------------------- robustBufferAccess2 = true robustImageAccess2 = true nullDescriptor = true VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT: ---------------------------------------------- shaderBufferFloat16Atomics = false shaderBufferFloat16AtomicAdd = false shaderBufferFloat16AtomicMinMax = false shaderBufferFloat32AtomicMinMax = true shaderBufferFloat64AtomicMinMax = false shaderSharedFloat16Atomics = false shaderSharedFloat16AtomicAdd = false shaderSharedFloat16AtomicMinMax = false shaderSharedFloat32AtomicMinMax = true shaderSharedFloat64AtomicMinMax = false shaderImageFloat32AtomicMinMax = true sparseImageFloat32AtomicMinMax = false VkPhysicalDeviceShaderAtomicFloatFeaturesEXT: --------------------------------------------- shaderBufferFloat32Atomics = true shaderBufferFloat32AtomicAdd = true shaderBufferFloat64Atomics = false shaderBufferFloat64AtomicAdd = false shaderSharedFloat32Atomics = true shaderSharedFloat32AtomicAdd = true shaderSharedFloat64Atomics = false shaderSharedFloat64AtomicAdd = false shaderImageFloat32Atomics = true shaderImageFloat32AtomicAdd = true sparseImageFloat32Atomics = true sparseImageFloat32AtomicAdd = true VkPhysicalDeviceShaderClockFeaturesKHR: --------------------------------------- shaderSubgroupClock = true shaderDeviceClock = true VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT: -------------------------------------------------- shaderImageInt64Atomics = true sparseImageInt64Atomics = true VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR: ------------------------------------------------------ shaderMaximalReconvergence = true VkPhysicalDeviceShaderObjectFeaturesEXT: ---------------------------------------- shaderObject = true VkPhysicalDeviceShaderQuadControlFeaturesKHR: --------------------------------------------- shaderQuadControl = true VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR: ------------------------------------------------------------ shaderRelaxedExtendedInstruction = true VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT: ------------------------------------------------------ shaderReplicatedComposites = true VkPhysicalDeviceShaderUntypedPointersFeaturesKHR: ------------------------------------------------- shaderUntypedPointers = true VkPhysicalDeviceSwapchainMaintenance1FeaturesKHR: ------------------------------------------------- swapchainMaintenance1 = true VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT: ------------------------------------------------ texelBufferAlignment = true VkPhysicalDeviceTransformFeedbackFeaturesEXT: --------------------------------------------- transformFeedback = true geometryStreams = true VkPhysicalDeviceUnifiedImageLayoutsFeaturesKHR: ----------------------------------------------- unifiedImageLayouts = true unifiedImageLayoutsVideo = true VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT: --------------------------------------------------- vertexInputDynamicState = true VkPhysicalDeviceVulkan11Features: --------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false multiview = true multiviewGeometryShader = true multiviewTessellationShader = true variablePointersStorageBuffer = true variablePointers = true protectedMemory = false samplerYcbcrConversion = true shaderDrawParameters = true VkPhysicalDeviceVulkan12Features: --------------------------------- samplerMirrorClampToEdge = true drawIndirectCount = true storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true shaderFloat16 = true shaderInt8 = true descriptorIndexing = true shaderInputAttachmentArrayDynamicIndexing = true shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = true shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = true descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true samplerFilterMinmax = true scalarBlockLayout = true imagelessFramebuffer = true uniformBufferStandardLayout = true shaderSubgroupExtendedTypes = true separateDepthStencilLayouts = true hostQueryReset = true timelineSemaphore = true bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = false bufferDeviceAddressMultiDevice = false vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true shaderOutputViewportIndex = true shaderOutputLayer = true subgroupBroadcastDynamicId = true VkPhysicalDeviceVulkan13Features: --------------------------------- robustImageAccess = true inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true pipelineCreationCacheControl = true privateData = true shaderDemoteToHelperInvocation = true shaderTerminateInvocation = true subgroupSizeControl = true computeFullSubgroups = true synchronization2 = true textureCompressionASTC_HDR = false shaderZeroInitializeWorkgroupMemory = true dynamicRendering = true shaderIntegerDotProduct = true maintenance4 = true VkPhysicalDeviceVulkan14Features: --------------------------------- globalPriorityQuery = true shaderSubgroupRotate = true shaderSubgroupRotateClustered = true shaderFloatControls2 = true shaderExpectAssume = true rectangularLines = true bresenhamLines = true smoothLines = true stippledRectangularLines = true stippledBresenhamLines = true stippledSmoothLines = true vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = true indexTypeUint8 = true dynamicRenderingLocalRead = true maintenance5 = true maintenance6 = true pipelineProtectedAccess = true pipelineRobustness = true hostImageCopy = true pushDescriptor = true VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR: --------------------------------------------------------- workgroupMemoryExplicitLayout = true workgroupMemoryExplicitLayoutScalarBlockLayout = true workgroupMemoryExplicitLayout8BitAccess = true workgroupMemoryExplicitLayout16BitAccess = true VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT: ------------------------------------------------- ycbcr2plane444Formats = true VkPhysicalDeviceYcbcrImageArraysFeaturesEXT: -------------------------------------------- ycbcrImageArrays = true VkPhysicalDeviceZeroInitializeDeviceMemoryFeaturesEXT: ------------------------------------------------------ zeroInitializeDeviceMemory = true -- You are receiving this mail because: You are watching all bug changes.
