https://bugs.kde.org/show_bug.cgi?id=526998

Zamundaaa <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |INTENTIONAL
                 CC|                            |[email protected]
             Status|REPORTED                    |RESOLVED

--- Comment #1 from Zamundaaa <[email protected]> ---
Because of hardware limitations and our requirement to do blending in
non-linear space, direct scanout with color transformations only works on
current Nvidia (and Intel) hardware if there's only a single plane.
In other words, direct scanout is expected not to work while the cursor is
visible.

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