https://bugs.kde.org/show_bug.cgi?id=376368
Martin Gräßlin <mgraess...@kde.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |INVALID Status|UNCONFIRMED |RESOLVED --- Comment #5 from Martin Gräßlin <mgraess...@kde.org> --- I'm sorry, but this is not a bug. The previous behavior was a bug. Fade and glide effect were supposed to be mutual exclusive, but the code didn't work. The commit in question is: commit fb69b791a16f4a89fd79a010ce8f67419de16004 Author: Martin Gräßlin <mgraess...@kde.org> Date: Mon Oct 31 11:22:24 2016 +0100 Ensure that all Effects honour the grab roles correctly Summary: When windows get added some effects grab the window and want to be the only one animating this window. For this the grab roles exists. An effect being notified later on evaluates the grab state and does not start the animation. This process failed due to being dependent on the order the effects are loaded. Window Added/Closed are signals emitted by EffectsHandler, thus first come, first serve. The requested effect order does not play into it. Due to that it could happen that an Effect which should not animate, started to animate as the grab was still there. This change adds the possibility to be notified whenever the window data changes. A new signal is added to EffectsHandler which is emitted whenever the windowData changes. The interested effects connect to it and cancel their (just started) animation for the window. Adjusted effects are: * ScaleIn * Fade * WobblyWindows In case of WobblyWindows an additional logical error was fixed that the animations were only run when an effect grabbed instead of the other way around. BUG: 336866 FIXED-IN: 5.8.4 Reviewers: #kwin, #plasma, broulik Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D3211 -- You are receiving this mail because: You are watching all bug changes.