https://bugs.kde.org/show_bug.cgi?id=521952

--- Comment #6 from [email protected] ---
(In reply to Zamundaaa from comment #5)
> Are you absolutely certain you didn't use the WSI layer for Witcher 3 before?

Yes, of course. I read that part in the Arch wiki that says that WSI isn't
needed for Nvidia games anymore. I'm only using it for Sekiro cause for some
reason that game requires, or required, it. Testing Witcher 3 again just now I
can clearly see that HDR is not applying, even if I can toggle it in-game. And
Cyberpunk 2077 looks all wrong, like the blacks are completely crushed.

In fact, I just realised that I didn't have access to the HDR calibration tool.
Followed one user's guide on this thread and got it to re-appear, then re-did
the calibration:

https://discuss.kde.org/t/hdr-calibration-gone/48034/7

Excuse the language, but HDR is all kinds of fucked right now, haha. Super
crushed blacks, very unpleasant to look at, even on the desktop, not just in
games. My guess is that HDR didn't apply on a system level even when it was
toggled on in settings. Guessing it's a system-level kWin + Nvidia driver
issue? I haven't gotten around to downgrading Nvidia drivers to test cause I
honestly don't know how to do it. Fact of the matter is, HDR isn't working
right now, at least not on my system, and it seems to have happened with the
6.7 update, whether or not that's the direct cause.

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