https://bugs.kde.org/show_bug.cgi?id=501578
--- Comment #21 from Alex Polevoi <[email protected]> --- (In reply to luzpaz from comment #20) > > I think there's still some room for improvement. > > Perhaps in that case, we can close this ticket and open a new one since what > you're requesting is a Feature and not a bug fix? Not sure. Kdenlive would still freeze on systems with “insufficient” RAM if the source files are big enough, like in case they have a decent bitrate, which is not something unusual when the creator actually cares about the quality of their final render. I don't know how exactly Lightworks does this, but their NLE can render long videos from quite heavy sources even on machines with modest RAM. Given how expensive it has become, I think it's more important than ever to actually fix the problem. Current solution is more like a workaround, and while I realize it's not gonna be easy to implement a proper fix, I can't do anything about RAM prices, nor anyone of us can. -- You are receiving this mail because: You are watching all bug changes.
