https://bugs.kde.org/show_bug.cgi?id=441409

Zamundaaa <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
      Latest Commit|                            |https://invent.kde.org/plas
                   |                            |ma/kwin/-/commit/bd9b1a5c0b
                   |                            |4292b289a2d6df7fe2e79b63fe6
                   |                            |130
         Resolution|---                         |FIXED

--- Comment #12 from Zamundaaa <[email protected]> ---
Git commit bd9b1a5c0b4292b289a2d6df7fe2e79b63fe6130 by Xaver Hugl.
Committed on 11/03/2026 at 12:50.
Pushed by zamundaaa into branch 'master'.

backends/drm: prefer GPUs with a compatible render node for the primary GPU

We're way more likely you get hardware acceleration that way. There can still
be cases where this will fail (if a GPU does have a render node but for example
can't run KWin's shaders), but those are small edge cases likely not worth
worrying about too much.

M  +5    -0    src/backends/drm/drm_backend.cpp
M  +5    -0    src/backends/drm/drm_gpu.cpp
M  +1    -0    src/backends/drm/drm_gpu.h

https://invent.kde.org/plasma/kwin/-/commit/bd9b1a5c0b4292b289a2d6df7fe2e79b63fe6130

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