https://bugs.kde.org/show_bug.cgi?id=516572
--- Comment #6 from [email protected] --- Then I think this is just the limits of what the Basic smoothing can manage with the low resolution inputs on Android. It is much lower than on desktop, so you will get worse results just due to the quality of inputs. There's a feature for better jagged curve compensation available, but it doesn't look to me like it's going to be accepted: https://invent.kde.org/graphics/krita/-/merge_requests/2588 -- You are receiving this mail because: You are watching all bug changes.
