https://bugs.kde.org/show_bug.cgi?id=479391
--- Comment #3 from Bloop <[email protected]> --- (In reply to Piotr Dobrogost from comment #2) > It would be easier if you listed all three windows and their titles, all > relevant window rules with their titles and which rule matched which window > (or no window at all). Reproduction steps (I use three monitors, but also reproduces on one Shift + Dragging the windows into a tiled arrangement: Multiwindow blender file setup: 1. Open Blender (with default single window layout) 2. Position main blender window on the center monitor/center snapping third 3. Window > New Window (This will be a 3D Viewport window by default, and the title will match that based on the current contents) 4. Drag the "3D Viewport" window to Right Monitor/Right screen snapping third 5. Window > New Window (Will also be titled "3D Viewport" by default) 6. Mouse over the interior corner in this 3D Viewport, when the cursor is a cross, click and drag towards the middle to split the window (The window title will now change to just "Blender") 7. Drag the "Blender" window to left monitor/left screen snapping third 8. Save the file as "Untitled.blend" (The main window title will now be "Untitled [<path>] - Blender <version>") Window rules setup (Windows should rememeber their position by default, but that issue appears to be 25 years old): 1. Add new "Blender Main" window rule 2. Set "Window Class (application)" to [Exact Match] [blender] 3. Set "Window types" to [All window types] 4. Add properties "Position" and "Size" and set them both to [Remember] 5. Set "Window title" to [Substring Match] [ - Blender ] 6. Apply, OK 7. Create new "Blender 3D Viewport" window rule 8. Duplicate or repeat 2 - 4 for window matching and position remembering 9. Set "Window title" to [Exact Match] [3D Viewport] 10. Apply, OK 11. Create new "Blender Blender" window rule 12. Duplicate or repeat 2 - 4 for window matching and position remembering 13. Set "Window title" to [Exact Match] [Blender] 14. Apply, OK 15. (Optional) Add property "Ignore requested geometry" [Force] [Yes] to all three rules Bug steps: 1. Close Blender with the windows in the desired positions 2. Open Untitled.blend either directly, or open blender and open it through its dialogs Expected result: These three windows remember their last positions and sizes when opening the Untitled.blend file Actual result: Random window placements, usually all three stacked using the same size and position as any one of three, but sometimes sometimes one of the windows is in a different position than the other two. Which size and position is applied to which window is inconsistent, and often different each time. "Ignore requested geometry" [Force] [Yes] seems to have no effect. There don't seem to be any other window matching properties that distinguish the windows other than their titles. Blender 4.4.3 from Fedora Linux Operating System: Fedora Linux 42 KDE Plasma Version: 6.3.5 KDE Frameworks Version: 6.14.0 Qt Version: 6.9.0 Kernel Version: 6.14.9-300.fc42.x86_64 (64-bit) Graphics Platform: Wayland -- You are receiving this mail because: You are watching all bug changes.
