https://bugs.kde.org/show_bug.cgi?id=504937

--- Comment #3 from Ellie <e...@horse64.org> ---
(To explain, it seems like Blur is so slow since it seems to constantly re-blur
the background when something moves, which seems to overwhelm low end GPUs. But
if the CPU once blurred the wallpaper, and then just rendered subsets of it
as-is, that should probably be easy on the CPU, shouldn't it? And it would
probably look more convincing than just transparency, and as a side effect also
keep the themes more usable that don't handle the complete lack of blur well on
their own.)

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