https://bugs.kde.org/show_bug.cgi?id=501746
--- Comment #2 from Filip <filip.kend...@gmail.com> --- I think this would make it easier and more obvious how to snap window. Focus should be on snapping the window so make that more obvious by making it the thing that's rendered on top of everything Quick tiling: Not really a big issue, but sometimes (when the dragged window is big compared to the screen), it can be hard to differentiate between edge and cornes snap because the window goes close to the edges of the screen and you can't really see the grey preview very well because it's mostly rendered below the window. Custom tiling: It would be useful to show the current layout on the screen because it would make it easier to find a tile where the user wants to snap their window. Otherwise the user needs to "search" for the tile on the screen. I know the "search" is not that difficult, but you can see the difference in thought when the layout is displayed vs not displayed. Especially useful when user drags a big window with the midifier key (not with the window header) and if window if big than floating tiles will always display under the window so user can only guess where the tile is. Again, it's not very hard to guess, but still, it can be made easier. -- You are receiving this mail because: You are watching all bug changes.