https://bugs.kde.org/show_bug.cgi?id=500477

--- Comment #10 from Zamundaaa <xaver.h...@gmail.com> ---
Ok, three more things to check:
1. does forcing a high power profile on the GPU help?
2. what's the buffer format that's getting used with "prefer color accuracy"?
You can check with drm_info (or just attach its output here)
3. if you use the integrated GPU, do you get the same glitches? 

At this point I'm pretty sure it's a driver bug, but if we can narrow it down
that could help making it actionable.

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