https://bugs.kde.org/show_bug.cgi?id=499917

--- Comment #13 from ground evaluator <kde_gv48ds...@tohgyn.xyz> ---
I've got some new findings, hoping it helps to pinpoint the cause.
Basically plasmashell hanging/crashing on gamescope with mangoapp seems to be
directly tied to the framerate the game is running at, the higher the framerate
the faster plasmashell experiencies slowdowns/crashes.

On my specific system i've found that:
if the game is running below around 120 FPS i don't experience apparent
slowdowns
when the FPS are between 125 and 170 i increasingly experience slowdowns
when running above 180 FPS plasmashell eventually crashes/gets killed.

To summarize:
FPS <= 120  (No apparent slowdowns)

125 =< FPS <= 170 (I increasingly experience slowdowns)

FPS >= 180 (Plasmashell eventually crashes/gets killed)


Can you confirm that's also the case for you?

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