https://bugs.kde.org/show_bug.cgi?id=499917
--- Comment #13 from ground evaluator <kde_gv48ds...@tohgyn.xyz> --- I've got some new findings, hoping it helps to pinpoint the cause. Basically plasmashell hanging/crashing on gamescope with mangoapp seems to be directly tied to the framerate the game is running at, the higher the framerate the faster plasmashell experiencies slowdowns/crashes. On my specific system i've found that: if the game is running below around 120 FPS i don't experience apparent slowdowns when the FPS are between 125 and 170 i increasingly experience slowdowns when running above 180 FPS plasmashell eventually crashes/gets killed. To summarize: FPS <= 120 (No apparent slowdowns) 125 =< FPS <= 170 (I increasingly experience slowdowns) FPS >= 180 (Plasmashell eventually crashes/gets killed) Can you confirm that's also the case for you? -- You are receiving this mail because: You are watching all bug changes.