https://bugs.kde.org/show_bug.cgi?id=498565

            Bug ID: 498565
           Summary: Plasma Shell crashes when playing minecraft with
                    shaders
    Classification: Plasma
           Product: plasmashell
           Version: 6.2.5
          Platform: Compiled Sources
                OS: Linux
            Status: REPORTED
          Keywords: drkonqi
          Severity: crash
          Priority: NOR
         Component: generic-crash
          Assignee: plasma-b...@kde.org
          Reporter: thaynan.mdsi...@gmail.com
  Target Milestone: 1.0

Application: plasmashell (6.2.5)
 (Compiled from sources)
ApplicationNotResponding [ANR]: false
Qt Version: 6.8.1
Frameworks Version: 6.10.0
Operating System: Linux 6.12.9-arch1-1 x86_64
Windowing System: Wayland
Distribution: Arch Linux
DrKonqi: 6.2.5 [CoredumpBackend]

-- Information about the crash:
Plasma Shell appears to be crashing when playing Minecraft with a shader pack
called `Noble Shaders v1.7.6` for Minecraft 1.21.1, using the iris shaders mod.
(both the shaderpack and iris shaders mod can be acquired in modrinth.com).

The shell freezes as soon as the world loads when the shaders are already
applied, or as soon as I apply the shaders with the world already loaded.

The crash can be reproduced every time.

-- Backtrace (Reduced):
#5  __pthread_kill_implementation (threadid=<optimized out>,
signo=signo@entry=6, no_tid=no_tid@entry=0) at pthread_kill.c:44
#6  0x00007bfb586a5463 in __pthread_kill_internal (threadid=<optimized out>,
signo=6) at pthread_kill.c:78
#7  0x00007bfb5864c120 in __GI_raise (sig=sig@entry=6) at
../sysdeps/posix/raise.c:26
#8  0x00007bfb586334c3 in __GI_abort () at abort.c:79
#9  0x00007bfb41fe2fa3 in amdgpu_ctx_set_sw_reset_status () at
../mesa-24.3.3/src/gallium/winsys/amdgpu/drm/amdgpu_cs.cpp:459


Reported using DrKonqi

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