https://bugs.kde.org/show_bug.cgi?id=355398

--- Comment #11 from Paul Konecny <p...@konecny.at> ---
Created attachment 96518
  --> https://bugs.kde.org/attachment.cgi?id=96518&action=edit
Backtrace movit 1.2.0 i965 with fix ffmpeg and glibc

Okay this is the backtrace for movit 1.2.0 with glibc ffmpeg movit-1.2.0 mlt
and kdenlive all with debugging symbols.

On the console I also get this message
[swscaler @ 0x7fff98b50700] Warning: data is not aligned! This can lead to a
speedloss
kdenlive: padding_effect.cpp:132: virtual void
movit::PaddingEffect::inform_input_size(unsigned int, unsigned int, unsigned
int): Assertion `input_num == 0' failed.

-------------

I just tried it with movit-git and I don't get the immediate crash but the
monitor stays black and when I try to render something the rendering aborts
immediately
This is the output of the render window: 

Rendering of /home/paul/Unbenannt12.mp4 crashed
medium: [ ref=1, _mlt_properties_load=medium, __mlt_properties_load=medium ]
Movit system requirements: Needs at least GLSL version 1.30 (has version 1,0)
[consumer qglsl]
OpenGL Shading Language rendering is not supported on this machine.
[filter avcolor_space] Invalid format glsl
[filter avcolor_space] Invalid format glsl

In the terminal there are many messages like this: 
GL error 502 at /home/paul/rebuild/4/src/kdenlive/src/monitor/glwidget.cpp :
406
[filter avcolor_space] Invalid format glsl

It seems the OpenGL context (or whatever it is called) is detected with 1.0
instead of the minimum 1.3 

This is the glxinfo output for my cards: 
Intel HD4400
DRI_PRIME=0 glxinfo | grep "OpenGL"
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Haswell Mobile 
OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.1.0
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 11.1.0
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 11.1.0
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:


AMD Radeon HD8750M
DRI_PRIME=1 glxinfo | grep "OpenGL"
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD OLAND (DRM 2.43.0, LLVM 3.7.0)
OpenGL core profile version string: 4.1 (Core Profile) Mesa 11.1.0
OpenGL core profile shading language version string: 4.10
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 11.1.0
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 11.1.0
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:

They are capable of 3.3 and 4.1 respectively so this shouldn't be the problem. 
Hope this helps you J-B!
Cheers!

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