https://bugs.kde.org/show_bug.cgi?id=357586

--- Comment #3 from Thomas Lübking <thomas.luebk...@gmail.com> ---
Painting a placeholder is trivial, but knowing that the window has no real
pixmap probably isn't.
I don't think we wire such details to the effects - nor that we should. Effects
should not have to deal with broken window texture, being required to add
placeholders or something. They paint "windows", whatever that is
(This also affects the desktop grid, likely the cube, and for sure the cover
and flip switch effects, so if the case shall be handled, it shall be handled
in general and ideally by providing a real texture)

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