https://bugs.kde.org/show_bug.cgi?id=355259
--- Comment #5 from qubo...@gmail.com --- Steinar - developer of movit - gave the following hints: > I took a look at the code. Seemingly what happens is that there's an OpenGL > error somewhere, which gets caught by the first check_error() in > render_frame_texture(). But that's almost certainly not when the actual error > happens -- it probably comes from some OpenGL code being run earlier, except > that there's no check_error() call to pick it up. E.g. get_texture() has lots > of OpenGL calls that could fail. Or the error could have been even before > render_frame_texture() gets called. -- You are receiving this mail because: You are watching all bug changes.