I should have already closed the bug report. I included the comments
from this e-mail thread when I close it.

SS

2010/3/22 Michaël Michaud <[email protected]>:
> Sunburned Surveyor a écrit :
>> Sounds like a user error and not a bug. Can I mark the bug report as closed?
>>
> I would not say it a user error, but as it is inherent in the way JTS
> and floating points work, I would close the bug report.
>
> Michaël
>> The Sunburned Surveyor
>>
>> On Mon, Mar 22, 2010 at 9:09 AM, Martin Davis <[email protected]> 
>> wrote:
>>
>>> That's exactly right, Michael.
>>>
>>> Also see D7 in the FAQ here:
>>> http://tsusiatsoftware.net/jts/jts-faq/jts-faq.html
>>>
>>>
>>> Michaël Michaud wrote:
>>>
>>>> Hi,
>>>>
>>>> I don't understand what is the exact sequence of operations, but I think
>>>> that performing difference/union operations using layers which are not
>>>> noded together and floating point coordinates will most likely give
>>>> micro slivers and micro-holes.
>>>> It happens, for example, because intersection points are added in
>>>> resulting geometries, but not in source geometries which is let unmodified.
>>>> I think that overlay, on the other hand, adds nodes on both layers so
>>>> that this kind of problem can be avoided.
>>>>
>>>> my 2 cents
>>>>
>>>> Michaël
>>>>
>>>>
>>>> Stefan Steiniger a écrit :
>>>>
>>>>
>>>>> Hei, just saw that bug report.
>>>>> stefan
>>>>> ========
>>>>>
>>>>> http://sourceforge.net/tracker/?func=detail&aid=2962200&group_id=118054&atid=679906
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> I've been able to re-create this error in JUMP using the attached files.
>>>>> Using the Source feature, I difference each of the Difference features
>>>>> from
>>>>> it individually. What I'm left with is an almost correct result. There
>>>>> are very small slivers remaining in the differenced area that
>>>>> shouldn't be
>>>>> there. I confirmed this by unioning the Difference features together and
>>>>> comparing the results. The union result of the Difference features has no
>>>>> interior rings at or near the sliver areas. (POLYGON
>>>>> ((-112.50350053191575 41.07440586524802, -112.50350053191733
>>>>> 41.07440586524762, -112.503799 41.074331, -112.50350053191575
>>>>> 41.07440586524802))
>>>>> ------------------------------------------------------------------------
>>>>>
>>>>> ------------------------------------------------------------------------------
>>>>> Download Intel&#174; Parallel Studio Eval
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>>>>> ------------------------------------------------------------------------
>>>>>
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>>>>>
>>>>>
>>>> ------------------------------------------------------------------------------
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>>>>
>>>>
>>> --
>>> Martin Davis
>>> Senior Technical Architect
>>> Refractions Research, Inc.
>>> (250) 383-3022
>>>
>>>
>>> ------------------------------------------------------------------------------
>>> Download Intel&#174; Parallel Studio Eval
>>> Try the new software tools for yourself. Speed compiling, find bugs
>>> proactively, and fine-tune applications for parallel performance.
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>>>
>>
>> ------------------------------------------------------------------------------
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>> Try the new software tools for yourself. Speed compiling, find bugs
>> proactively, and fine-tune applications for parallel performance.
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>> http://p.sf.net/sfu/intel-sw-dev
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>>
>>
>>
>
>
> ------------------------------------------------------------------------------
> Download Intel&#174; Parallel Studio Eval
> Try the new software tools for yourself. Speed compiling, find bugs
> proactively, and fine-tune applications for parallel performance.
> See why Intel Parallel Studio got high marks during beta.
> http://p.sf.net/sfu/intel-sw-dev
> _______________________________________________
> Jump-pilot-devel mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel
>

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proactively, and fine-tune applications for parallel performance.
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http://p.sf.net/sfu/intel-sw-dev
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