Thanks for the inspection Larry, and for posting the code. The Sunburned Surveyor
On Fri, Feb 19, 2010 at 7:30 AM, Larry Becker <becker.la...@gmail.com> wrote: > Well, there is good news and bad news. The good news is that the selection > feedback slowdown issue that I am duplicating was not caused by the mouse > wheel zoom mod. The bad news is that the issue is also present in the OJ > 1.3 release. It is not, as I thought, related to differences in > RenderManager. I suspect the selection renderer itself may be the > problem. Since SkyJUMP doesn't have the problem, it should be only a matter > of comparing the two. > > For those who haven't duplicated the problem, you will need a large vector > layer. I used the contour layer (26MB) from the Madison county dataset > that I recently gave links to. > > Not sure how all this relates to luca's right click mouse menu problem. It > may be related to how java allocates threads under linux. > > @Luca, would you please try to duplicate the problem using the 1.3 release? > > regards, > Larry > > On Fri, Feb 19, 2010 at 8:38 AM, Larry Becker <becker.la...@gmail.com> > wrote: >> >> Hi, >> >> I have duplicated a problem in OJ with selection feedback. When a large >> vector dataset is loaded, and mouse wheel zoom is used to zoom out, >> selection feedback stops working for a while. Note that the selection >> mechanism is still working as verified by the status panel, but items do not >> highlight in yellow. After a while, selection feedback starts working >> again. This problem does not exist in SkyJUMP so it is probably due to >> differences in the RenderManager. >> >> The mouse wheel modification (shown below) uses a timer to ensure that >> the view is redrawn after 700 ms. To prevent it from happening until that >> time, the RenderManager's setPaintingEnabled(false) method is used. In the >> Timer's actionPerformed method, it is set back to true and a repaintPanel is >> used to update the view. In SkyJUMP, the RenderManager itself has been >> modified to do this. It may be necessary to modify RenderManager in OJ to >> avoid this problem. I will look for a workaround first. >> >> Here is the old method of handling mouse wheel moved: >> >> public void mouseWheelMoved(MouseWheelEvent e) { >> int nclicks = e.getWheelRotation(); //negative is up/away >> try { >> double zoomFactor = (nclicks > 0) >> ? (1 / (Math.abs(nclicks)*WHEEL_ZOOM_IN_FACTOR)) : >> (Math.abs(nclicks)*WHEEL_ZOOM_IN_FACTOR); >> zoomAt(e.getPoint(), zoomFactor, false); >> } catch (Throwable t) { >> getPanel().getContext().handleThrowable(t); >> } >> } >> >> Here is the new method: >> >> public void mouseWheelMoved(MouseWheelEvent e) { >> int nclicks = e.getWheelRotation(); //negative is up/away >> mouseWheelCount = mouseWheelCount + nclicks; >> if (mouseWheelCount == 0) >> scale = 1d; >> else if (mouseWheelCount < 0) >> scale = Math.abs(mouseWheelCount)*WHEEL_ZOOM_IN_FACTOR; >> else >> scale = 1 / (mouseWheelCount*WHEEL_ZOOM_IN_FACTOR); >> try { >> if (mouseWheelUpdateTimer == null) { >> RenderingManager renderManager = >> getPanel().getRenderingManager(); >> renderManager.setPaintingEnabled(false); >> mouseWheelUpdateTimer = new Timer(700, >> new ActionListener() { >> public void actionPerformed(ActionEvent e) { >> try { >> zoomAt(getCentre(), scale, false); >> mouseWheelUpdateTimer.stop(); >> mouseWheelUpdateTimer = null; >> mouseWheelCount = 0; >> origImage = null; >> RenderingManager renderManager = >> getPanel().getRenderingManager(); >> renderManager.setPaintingEnabled(true); >> renderManager.repaintPanel(); >> } catch (NoninvertibleTransformException e1) { >> } >> } >> }); >> mouseWheelUpdateTimer.start(); >> mouseWheelUpdateTimer.setRepeats(false); >> cacheImage(); >> scaleImageAtCentre(scale); >> } else { >> mouseWheelUpdateTimer.restart(); >> scaleImageAtCentre(scale); >> } >> } catch (Throwable t) { >> getPanel().getContext().handleThrowable(t); >> } >> } >> >> regards, >> Larry >> >> On Fri, Feb 19, 2010 at 2:25 AM, luca marletta <lucama...@gmail.com> >> wrote: >>> >>> Hi, >>> I'd like to check opinions about the new feature to speed up zoom is >>> very powerful but in my case causes a delay on on every other events >>> and it becomes really not much nice to work. >>> >>> I observe delay for window menu on right mouse click, select items and so >>> on. >>> >>> Could you write comment to understand if that is just my problem? >>> >>> luca >>> >>> >>> luca marletta >>> www.beopen.it >>> >>> >>> ------------------------------------------------------------------------------ >>> Download Intel® Parallel Studio Eval >>> Try the new software tools for yourself. Speed compiling, find bugs >>> proactively, and fine-tune applications for parallel performance. >>> See why Intel Parallel Studio got high marks during beta. >>> http://p.sf.net/sfu/intel-sw-dev >>> _______________________________________________ >>> Jump-pilot-devel mailing list >>> Jump-pilot-devel@lists.sourceforge.net >>> https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel >> >> >> >> -- >> Larry Becker >> Integrated Systems Analysts, Inc. > > > > -- > Larry Becker > Integrated Systems Analysts, Inc. > > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > Jump-pilot-devel mailing list > Jump-pilot-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel > > ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Jump-pilot-devel mailing list Jump-pilot-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel