Luca,

These are great issues you are bringing to everyone's attention. Thank
you for providing us with the feedback.

I like the suggestion about having the z snapping behavior presented
as a set of options in a dialog box. That is something I wish AutoCAD
had too!

If I implement any of my own editing tools, I will take a look at the
work needed to integrate the Z snap options into OpenJUMP. At least
new plug-ins could then support this behavior.

The Sunburned Surveyor

On Mon, Dec 14, 2009 at 2:37 PM, Martin Davis <mbda...@refractions.net> wrote:
> To give a slightly different perspective on this:
>
> I deliberately avoided doing much (any!) interpolation of Z values in
> JTS, because it seems to heavily dependent on exactly what the user's Z
> model is (eg is he working with data which is referenced to a DEM).
> Obviously linear interpolation could be used in some cases, but there
> may be many created points along a segment which might need
> interpolating, and those points might be a long distance from a
> reference point (in which case is the interpolation even useful?)
> Michael lists some other tricky issues as well.
>
> I have thought a bit about this though, and I think that interpolation
> could be done post facto (eg after JTS processing), by matching vertices
> of the output geometry to the input geometry. Where there is a match,
> simply copy the Z value.  After this has been done, scan the unassigned
> Z values and try and interpolate them from adjacent vertices.
>
> Essentially this uses the input geometries to define a simple "surface
> model", which then provides the Z value for other points.
>
> Martin
>
> Michaël Michaud wrote:
>> Larry Becker a écrit :
>>
>>> I have added z interpolation to the "Add Vertex" tool for most
>>> "normal" cases.  There are some boundary cases that still won't work
>>> without further mods.  I have made those modifications to CoordUtil,
>>> but won't commit them until the other developers approve since they
>>> are called by many classes.  It is attached.
>>>
>> Hi Larry an Luca,
>>
>> Thanks to Larry for this addition.
>>
>> I think that in the second method average(Collection coordinates), the test
>> if (Double.isNaN(coordinate.z))
>> should be
>> if (!Double.isNaN(coordinate.z))
>>
>> About the general request from Luca, I think there are many places where
>> z can be handled in a better way, but one problem is that JTS algo don't
>> interpolate z and what can be done for the Add Vertex Tool may be hard
>> to generalize to other plugins :
>> Examples :
>> Intersection between linestring in a layer : I think z should be
>> interpolated, but the plugin heavily use JTS so that interpolation may
>> not be easy
>> Union : added vertex may have two different interpolated z coming from
>> two different geometries : what to do in this case ? choose one
>> solution, a mean value or NaN ?
>>
>> Snap  new vertex to a feature with z : what to do if several points with
>> different z are located where one want to snap ?
>>
>> My 2 cents
>>
>> Michaël
>>
>>
>>> regards,
>>> Larry
>>>
>>> On Fri, Dec 11, 2009 at 9:05 AM, Larry Becker <becker.la...@gmail.com
>>> <mailto:becker.la...@gmail.com>> wrote:
>>>
>>>     Hi Luca,
>>>
>>>     Thanks for your ideas to improve OJ.
>>>
>>>
>>>         A great fix of this behavior could be:
>>>         when you add a new vertex  the Z will become the linear
>>>         interpolation
>>>         of the previous and next vertex of polygon or line:
>>>
>>>
>>>     It sounds simple enough to modify the "Add Vertex" tool to do this.
>>>
>>>         and when you move this vertex it takes the Z of the
>>>         destination vertex ...
>>>
>>>
>>>     I'm not quite sure about this one.  Can you give an example?
>>>
>>>
>>>         By the way: is normal that if run OJ from Eclipse (source from
>>>         svn) the tools menu is in another place and trunked of a lot
>>>         of items?
>>>
>>>
>>>     This is definitely not normal.  Check your
>>>     workbench-properties.xml file.  It should normally be empty.  It
>>>     sounds like you may be getting multiple definitions of the menu
>>>     options.  We need more information to know for sure.
>>>
>>>     regards,
>>>     Larry Becker
>>>
>>>
>>>     On Fri, Dec 11, 2009 at 8:39 AM, luca marletta
>>>     <lucama...@gmail.com <mailto:lucama...@gmail.com>> wrote:
>>>
>>>         Follow Stefan  guide lines, if I got well, I post a request or
>>>         suggestion for a 3D enhancement on existing functions.
>>>
>>>         Problem:
>>>         working with 3d geometry you often have to add a new vertex
>>>         and move
>>>         it on an adjacent polygon vertex.
>>>         Now when you add a new vertex the Z is undefined and even when you
>>>         move this new vertex on  an adjacent polygon vertex this is
>>>         not able
>>>         to change his undefined Z and get the adjacent polygon vertex Z.
>>>
>>>         A great fix of this behavior could be:
>>>         when you add a new vertex  the Z will become the linear
>>>         interpolation
>>>         of the previous and next vertex of polygon or line:
>>>
>>>         a simple mean of Z weighted on 1/distance.
>>>
>>>         and when you move this vertex it takes the Z of the
>>>         destination vertex
>>>         even if this is a behavior in my opinion convenient but
>>>         someone could
>>>         have different idea.
>>>
>>>         I think is quite simple for the maintainer of these class and for
>>>         working in 3D is a simple but great enhancement.
>>>
>>>
>>>         By the way: is normal that if run OJ from Eclipse (source from
>>>         svn)
>>>         the tools menu is in another place and trunked of a lot of items?
>>>
>>>
>>>         thanks a lot
>>>
>>>         luca
>>>
>>>         luca marletta
>>>         www.beopen.it <http://www.beopen.it>
>>>
>>>         
>>> ------------------------------------------------------------------------------
>>>         Return on Information:
>>>         Google Enterprise Search pays you back
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>>>         _______________________________________________
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>>>
>>>
>>>
>>>
>>>     --
>>>     Larry Becker
>>>     Integrated Systems Analysts, Inc.
>>>
>>>
>>>
>>>
>>> --
>>> Larry Becker
>>> Integrated Systems Analysts, Inc.
>>> ------------------------------------------------------------------------
>>>
>>> ------------------------------------------------------------------------------
>>> Return on Information:
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>>>
>>> ------------------------------------------------------------------------
>>>
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>>>
>>>
>>
>>
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>>
>
> --
> Martin Davis
> Senior Technical Architect
> Refractions Research, Inc.
> (250) 383-3022
>
>
> ------------------------------------------------------------------------------
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>

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