Jonathan,

Thanks for the comment. I've actually got "Working Effectively With
Legacy Code" on my Safari Bookshelf.

The Sunburned Surveyor

On 6/25/07, Jonathan Aquino <[EMAIL PROTECTED]> wrote:
> Yeah, unit tests are best done with the underlying objects rather than the
> GUI itself. Testing the GUI is hard - but that's OK, as testing the non-GUI
> code is already a great thing to do.
>
> A couple of great books on unit testing:
>  - "Working Effectively with Legacy Code" by Michael Feathers
>  - "Test-Driven Development" by Kent Beck.
>
> Jon
>
>
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On
> > Behalf Of Sunburned Surveyor
> > Sent: Monday, June 25, 2007 11:53 AM
> > To: List for discussion of JPP development and use.
> > Subject: [JPP-Devel] How do you write a unit test for a
> > method like this?
> >
> >
> > I have realized how important unit tests are in my
> > development. This is something I learned the hard way after
> > many hours of debugging something that could have been caught
> > in a unit test.
> >
> > However, I seem to be running into an obstacle when I try to
> > write unit tests with a lot of my work for OpenJUMP. It seems
> > that a lot of my methods deal with GUI components or
> > interaction with GUI components, and that the creation of
> > unit tests for these methods would involved either [1] the
> > creation and intialization of a great deal of JUMP's GUI and
> > supprting classes for a single unit test, or [2] the need to
> > create "mock" objects for the unit test that mimic some
> > aspect of these GUI components involved in the test. (Note
> > that these tests must have the same name as the actual JUMP
> > object and must then by necessity be kept in a separate IDE project .
> >
> > It seems that at some point I run up against the law of
> > diminishing returns. There is so much effort required to
> > dummy up mock objects for the unit test that I might as well
> > let the live execution of the program be the test itseld. It
> > seems like unit tests are cut out for smaller and less GUI
> > involved methods.
> >
> > For example, in my work on the pluggable rendering system for
> > OpenJUMP I have a plug-in that installs a
> > RendererFactoryTool. The initialize() method for that plug-in
> > class obtains an array of child components belonging to the
> > JUMP workbench and then adds a container listener to each of
> > these children that is an instance of the TaskFrame class.
> > Should I be writing a unit test for this method? That is
> > going to involve writing a dummy workbench object and a dummy
> > task frame object. Is this worth the work?
> >
> > I'm looking for some general guidelines on when I should
> > write a unit test for GUI-involved methods. I'm hoping some
> > of the more experience OpenJUMP developers may be able to
> > give me some insight on this.
> >
> > Thanks,
> >
> > The Sunburned Surveyor
> >
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