There's no risk of threading being removed. It's only experimental, as per
Yichao, in the sense that it's currently not ready for production use.

On Tue, Nov 15, 2016 at 9:07 AM, Yichao Yu <yyc1...@gmail.com> wrote:

> On Tue, Nov 15, 2016 at 8:42 AM, Florian Oswald
> <florian.osw...@gmail.com> wrote:
> > ok, thanks for that. do you think this is going to change already in
> v0.6 or
> > will that have to wait until a future release?
>
> There will be improvements but it's very likely still going to be
> experimental in 0.6.
>
> >
> >
> > On 14 November 2016 at 23:59, Yichao Yu <yyc1...@gmail.com> wrote:
> >>
> >> On Mon, Nov 14, 2016 at 5:08 PM, Florian Oswald
> >> <florian.osw...@gmail.com> wrote:
> >> > I'm not sure how many people are using Base.Threads out there, I came
> >> > across
> >> > it by accident and think it works great. It's under the heading
> >> > "experimental" in the manual, so I just wanted to encourage the
> >> > developers
> >> > that this is a great feature, please don't drop it. I just wrote
> >> > @threads in
> >> > front of a loop in my code and time was cut by pretty much exactly
> >> > JULIA_NUM_THREADS.
> >>
> >> It's experimental in that apart from some really simple cases, code
> >> that uses thread can easily crash.
> >> It is not recommended to use threading at this stage.
> >>
> >> >
> >> > Along those lines, has anyone tried to run a hybrid job, i.e.
> connecting
> >> > several machines via `addprocs` and running several threads on each of
> >> > those
> >> > machines? Is something like that even possible and/or do you recommend
> >> > something like that? There is not too much in the manual, so I would
> >> > just
> >> > like to get some more info.
> >>
> >> Doing so is certainly possible but is not recommended since threading
> >> itself isn't.
> >>
> >> >
> >> > thanks.
> >> >
> >> >
> >
> >
>

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