De: "Arak Tai'Roth" <nielsen.dus...@gmail.com>
Okay, so correction, I got it, it was a dumb mistake, makes me thing I
should go back to high school to learn how to spell.
Anyways, while I'm here, is there anyway I can force the callback
function beforeSend to run for a certain amount of seconds before to
stops running? Essentially what I want is to force the loading
animation I have going to run for at least 3 seconds or so before the
content loads, so it doesn't give a seizure inducing flash while 3
things happen all at once because the content loads too fast.
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Use the standard JavaScript method setTimeout
MaurĂcio