flash is the defacto method, but javascript can increasingly do anything flash can do.
John Resig ported the processing language to javascript, though it isn't jQuery. http://ejohn.org/blog/processingjs/ On Feb 19, 5:11 pm, greghauptmann <greg.hauptm...@gmail.com> wrote: > On Feb 20, 11:05 am, mumbojumbo <madmediabl...@gmail.com> wrote: > > > Well, > > > IE doesn't support Canvas for IE support you'd have to use iecanvas.js > > or something similar. > > Oh, overall what is the best/easiest approach to support multiple > browsers including IE then? Would it be in fact to avoid javascript > and go to flash or a java applet? (i.e. as a means to get cross- > browser support)?