The great thing of html of course is that you can use css, means you
can style it easily (demo has very basic styling, some rounded corners
in firefox).
Not sure how flexible styling in raphael is, I'm not familiar enough
with it.
Also don't think canvas or svg will be any faster, because the issue
is not with drawing the changes, but with calculating the position of
each node (=Javascript Math).

On Jan 8, 2:27 am, Ricardo Tomasi <ricardob...@gmail.com> wrote:
> using "NO" Canvas or SVG is not that great a feature is it? :)
>
> Make that use raphael.js and it's all set!
>
> On Jan 7, 5:13 pm, David Decraene <david.ma.decra...@gmail.com> wrote:
>
> > Thanks!
>
> > It does need some computations that scale exponentially with the
> > amount of nodes shown...
> > but I think it seems to perform ok with a not too high amount of
> > nodes, for an implementation that only uses html elements. Who nows,
> > with future browsers.... (or a better algorithm :)) things might scale
> > better...
>
> > Greetings
> > David
>
> > On 7 jan, 19:00, Joe <joseph.is...@gmail.com> wrote:
>
> > > Very impressive!  Seems a bit sluggish at times in FF 3.0.5, but nice
> > > work!
>
> > > Joe
>
> > > On Jan 7, 5:12 am, David Decraene <david.ma.decra...@gmail.com> wrote:
>
> > > > I had some fun creating a pure HTML-DOM based Force-directed graph
> > > > layout, similar to a touchgraph (http://www.touchgraph.com/) view.
>
> > > > Built with the help of jQuery (hereby again: wonderful library), no
> > > > canvas or SVG used (only DOM manipulations).
>
> > > > You can see an experimental demo 
> > > > at:http://jowl.ontologyonline.org/TouchGraph.html.
> > > > and the blog 
> > > > post:http://ontologyonline.blogspot.com/2009/01/experimental-touchgraph-vi....
>
> > > > Room for lot's of improvement, but nevertheless quite happy with the
> > > > result already.
>
> > > > David Decraenehttp://ontologyonline.org

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