What version of jQuery are you using? I just tested the animate function in 1.2.6 and it only installs 1 timer.
In the 1.2.6 uncompressed source the interval timer creation is on line 3231. You can put a console.log message, break point or alert on that line and see for yourself. You do see a difference in start times for each object, but it still only uses 1 timer. Karl Rudd <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <script src="jquery-1.2.6.js"></script> <script> $(document).ready(function(){ // Using multiple unit types within one animation. $("#go").click(function(){ $(".block").animate({ width: "70%", opacity: 0.4, marginLeft: "0.6in", fontSize: "3em", borderWidth: "10px" }, 1500 ); }); }); </script> <style> div { background-color:#bca; width:100px; border:1px solid green; } </style> </head> <body> <button id="go">ยป Run</button> <div class="block">Hello!</div> <div class="block">Hello!</div> <div class="block">Hello!</div> </body> </html> On Tue, Sep 9, 2008 at 8:32 AM, chanel <[EMAIL PROTECTED]> wrote: > > I have a problem with the way the "animate" method handles multiple > attributes. Currently, timers are created for each attribute you are > trying to animate. This means that if you are changing 2 attributes > on 3 DOM elements, jquery will create 15 timers. > > In my opinion, this is not the most optimal or desired way of > completing the animation. When a large number of animation timers is > executed, the normal linear animation turns into a very abrupt/choppy > easing effect. In some cases, this is inevitable but most of the > time, I believe this effect can be eliminated if animations were > grouped together in one timer. > > If anybody is working on a plugin that would remedy this problem, or > even seen/heard of something very similar, I would be very interested > in checking it out. I am currently working on my own solution, but it > just might be that I'm trying to use javascript for something it was > not meant to handle. >