That's a good solution!  Thanks for sharing it with all of us!

Keep creating!
Sean


weepy wrote:
> 
> 
> to answer my own question :
> 
> window.setTimeout(function()
> { game.setAllowedMoves(this_game.allowed_moves)} , 400)
> 
> 
> 
> On Aug 13, 1:56 pm, weepy <[EMAIL PROTECTED]> wrote:
>> Hi have the following problem : I want to delay this call by 400ms :
>>
>> game.setAllowedMoves(this_game.allowed_moves)
>>
>> setTimeout("game.setAllowedMoves(this_game.allowed_moves)") does not
>> work as it's executed in the global context.
>>
>> Any idea how to do this ?
> 
> 
> 

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