Can the “Throttle Concurrent Builds Plugin" be used to reliably prevent 
concurrent builds in a multi-server, "build farm" setting? 

Example: if the Build Farm consisted of Master Server, Slave Server 1, 
Slave Server 2, Slave Server 3 - could the master server request three 
builds, for three versions of the same software, and all these builds (1 
per server) would launch concurrently? (Max Concurrent Builds, Max 
Concurrent Builds Per Node both set to "1").

Also, can the “Throttle Concurrent Builds Plugin" handle load balancing, 
choosing the "least busy" of the available servers? 

Or would a build of a given type be launched on the same server where it 
was most recently launched?

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