Hei fellow Jenkins users, So I just released the Unity3d plugin version 0.3 which fixes a problem encountered in distributed setup. This also coincides with the first patch submission for the plugin. Yeahh. Open source is cool.
Today is also the day our product, DragonBox, a Math game (http://dragonboxapp.com), is officially released. We had a very nice article in Wired geekdad: http://www.wired.com/geekdad/2012/06/dragonbox/all/. We use Jenkins extensively at WeWantToKnow for our build pipeline (on which I talked about at the last Paris JUC / http://techtoc.tv/event/3743/conception-logicielle--design/editeurs-de-logiciels/unity3d--plugins--build-pipeline-and-ios-provisioning-profile-automations - is there a link without login required ?). I would like to thank all people who helped build/test/distribute Jenkins, those I've had the pleasure to meet, and those not yet. Cheers, Jerome, for WeWantToKnow