I am running lucene 1.4.3 and I have a situation where after adding and removing some objects, my index becomes corrupt. I have been careful to make sure that all adds and removes happen in a single thread (although I know that isn't necessarly needed) and it still occurs. I am not sure how to go about debugging the index corruption, so any pointers will be welcome. Oh, this only appears to happen when the index and removals happen rapidly. I cannot do it when there are all adds or removals w/o it being a rapid change between adds and removes. Thanks
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