Github user tillrohrmann commented on a diff in the pull request: https://github.com/apache/flink/pull/979#discussion_r36169844 --- Diff: flink-runtime/src/main/java/org/apache/flink/runtime/client/JobClientActor.java --- @@ -59,11 +87,50 @@ public JobClientActor( this.leaderSessionID = Preconditions.checkNotNull(leaderSessionID, "The leader session ID option must not be null."); this.sysoutUpdates = sysoutUpdates; + // set this to -1 to indicate the job hasn't been created yet. + this.currentJobCreatedAt = -1; } @Override protected void handleMessage(Object message) { + // ======= Job status messages on regular intervals ============== + if(message instanceof JobManagerMessages.CurrentJobStatus){ + JobStatus statusReport = ((JobManagerMessages.CurrentJobStatus) message).status(); + long timeDiff; + switch(statusReport){ + case RUNNING: + // Vincent, we happy? + this.currentJobCreatedAt = -1; + break; + case FINISHED: + // Yeah! We happy! + this.currentJobCreatedAt = -1; + break; + case CREATED: --- End diff -- For simple jobs, Flink supports queued scheduling. Thus, it might be the case that one job stays queued up for quite some time until its execution gets started.
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