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https://issues.apache.org/jira/browse/FLINK-7406?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=16182740#comment-16182740
 ] 

ASF GitHub Bot commented on FLINK-7406:
---------------------------------------

Github user zhijiangW commented on a diff in the pull request:

    https://github.com/apache/flink/pull/4509#discussion_r141380216
  
    --- Diff: 
flink-runtime/src/main/java/org/apache/flink/runtime/io/network/netty/PartitionRequestQueue.java
 ---
    @@ -193,7 +193,8 @@ private void writeAndFlushNextMessageIfPossible(final 
Channel channel) throws IO
                                                BufferResponse msg = new 
BufferResponse(
                                                        next.buffer(),
                                                        
reader.getSequenceNumber(),
    -                                                   reader.getReceiverId());
    +                                                   reader.getReceiverId(),
    +                                                   0);
    --- End diff --
    
    yes


> Implement Netty receiver incoming pipeline for credit-based
> -----------------------------------------------------------
>
>                 Key: FLINK-7406
>                 URL: https://issues.apache.org/jira/browse/FLINK-7406
>             Project: Flink
>          Issue Type: Sub-task
>          Components: Network
>            Reporter: zhijiang
>            Assignee: zhijiang
>             Fix For: 1.4.0
>
>
> This is a part of work for credit-based network flow control.
> Currently {{PartitionRequestClientHandler}} receives and reads 
> {{BufferResponse}} from producer. It will request buffer from {{BufferPool}} 
> for holding the message. If not got, the message is staged temporarily and 
> {{autoread}} for channel is set false.
> For credit-based mode, {{PartitionRequestClientHandler}} can always get 
> buffer from {{RemoteInputChannel}} for reading messages from producer.
> The related works are:
> * Add the backlog of producer in {{BufferResponse}} message structure
> * {{PartitionRequestClientHandler}} requests buffer from 
> {{RemoteInputChannel}} directly
> * {{PartitionRequestClientHandler}} updates backlog for 
> {{RemoteInputChannel}}, and it may trigger requests of floating buffers from 
> {{BufferPool}}



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