Perry Hickman created FLEX-35331:
------------------------------------

             Summary: Camera roll pictures in iOS take much longer to come in 
than pictures taken from the camera.
                 Key: FLEX-35331
                 URL: https://issues.apache.org/jira/browse/FLEX-35331
             Project: Apache Flex
          Issue Type: Bug
          Components: .Unspecified - Mobile
    Affects Versions: Apache Flex 4.15.0, Apache Flex 4.16.0
         Environment: Apple Apache Flex 4.15 and 4.16 with different Air 23 - 
25.
            Reporter: Perry Hickman


Using very simple code.  Pictures coming from the camera roll could take up 3 x 
slow to come in that pictures take from the camera.  Older versions of sdks did 
not have this issue.
Going from the loader.contentLoaderInfo to where the loaderComplete is hit is 
where the time difference is.

protected function imageTakePicture_mouseDownHandler(event:MouseEvent):void
                {
                        Label.text="Camera Start"; 
                        if(CameraUI.isSupported)
                        {
                                
                                var camera:CameraUI = new CameraUI();  
                                camera.addEventListener(MediaEvent.COMPLETE, 
mediaEventComplete);  
                                camera.launch(MediaType.IMAGE);  
                        }
                }
                
                protected function 
imageCameraRoll_mouseDownHandler(event:MouseEvent):void
                {
                        Label.text="Camera Roll Start";
                        
                        if (CameraRoll.supportsBrowseForImage) 
                        { 
                                var roll:CameraRoll = new CameraRoll(); 
                                roll.browseForImage(); 
                                
roll.addEventListener(MediaEvent.SELECT,mediaEventComplete);
                                
                        }
                }
                
                private function mediaEventComplete(event:MediaEvent):void
                {  
                        
                        var mediaPromise:MediaPromise = event.data;
                        {
                                var loader:Loader = new Loader();
                                
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loaderCompleted);
                                loader.loadFilePromise(mediaPromise);
                                return;
                        }
                }

private function loaderCompleted(event:Event):void
                { 
                        Label.text="Loader Completed";
                }



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