breautek commented on issue #225:
URL: 
https://github.com/apache/cordova-plugin-media-capture/issues/225#issuecomment-2064098848

   No, and for audio and video you'll almost certainly cause the process of OoM 
(Out of Memory) using Base64 encoded data urls.
   
   The camera plugin does offer base64 support for images only, so if you only 
need it for images, that could be a workaround. Modern devices can produce 
really large resolutions however and it's known to cause the process to OOM.
   
   Even if it doesn't using base64 data urls is incredibly inefficient and will 
be very slow since strings are passed by value in JS, not by reference. Which 
means your binary data is copied for everytime you pass it off to another 
function, and copied several times while it crosses the cordova bridge.


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