And about Bazel.. it seems to be an awesome build system, and is backed by
Google. way more supported than buggy scons. The downside is that they are
in beta, lots of stuff is changing and breaking.

Gradle is also getting support to build C/C++ Code and have excellent IDE
integration.

Of course there are pros and cons but in 2017 I don't see how scons can be
better than Gradle and Bazel for building multiplatform and multilanguage
projects.

On Tue, Aug 15, 2017 at 11:12 AM, Thiago Macieira <thiago.macie...@intel.com
> wrote:

> On Monday, 14 August 2017 19:37:17 PDT Gregg Reynolds wrote:
> > On Aug 14, 2017 8:53 PM, "Thiago Moura" <thiago...@gmail.com> wrote:
> >
> > Talking about clean up, is it time to get rid of Arduino stuff from
> master?
> >
> >
> > i was wondering about that.  i'm just getting to 1.3.0.  i had understood
> > that arduino support was gone.  but i see arduino stuff all over.  is
> there
> > an "official" arduino status?  i would think iotivity-constrained would
> be
> > the way to go for that.
>
> You are correct. We just haven't removed the code.
>
> My namesake is right: let's remove the stale code.
>
> --
> Thiago Macieira - thiago.macieira (AT) intel.com
>   Software Architect - Intel Open Source Technology Center
>
> _______________________________________________
> iotivity-dev mailing list
> iotivity-dev@lists.iotivity.org
> https://lists.iotivity.org/mailman/listinfo/iotivity-dev
>



-- 
*Thiago Guedes Cunha de Moura*
Graduando em Ciência da Computação
Instituto de Ciências Exatas e Biológicas - Universidade Federal de Ouro
Preto

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