Hello,

I made a server-side demo patch for OpenArena+ioquake3 last year, and since
then the patch worked quite well on my servers, except for one problem: the
mover states aren't recorded, and this produces a crashing error when
trying to replay demos on maps with mover objects:

"Reached_BinaryMover: bad moverState"

I have looked throughout the sourcecode but I can't find a way to access
those mover states from server-side (using only files inside the
/code/server/ folder).

My question: is there a way to do so? How mover objects are seen from
server-side? Are those mover states (something like fromAtoB) really
necessary?

Thank you for reading me and for any input on the subject.

Kind regards,
Stephen L.
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