Hello, I made a server-side demo patch for OpenArena+ioquake3 last year, and since then the patch worked quite well on my servers, except for one problem: the mover states aren't recorded, and this produces a crashing error when trying to replay demos on maps with mover objects:
"Reached_BinaryMover: bad moverState" I have looked throughout the sourcecode but I can't find a way to access those mover states from server-side (using only files inside the /code/server/ folder). My question: is there a way to do so? How mover objects are seen from server-side? Are those mover states (something like fromAtoB) really necessary? Thank you for reading me and for any input on the subject. Kind regards, Stephen L.
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