You'll need to do  +set sv_pure 0 +set vm_cgame 0 +set vm_game 0 +set vm_ui 0 
after manually inserting the dylibs and 386 binary into 
./ioquake3.app/Contents/MacOS/ioquake3.i386


There is a report of a graphical corruption issue that I can't reproduce, but 
I'm on an ati/amd graphics macbook.
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