I'm just going to go ahead and say that room rotation probably won't happen
due to the way Quake3 levels are stored (it is called a "BSP" if you'd like
to read about it on wiki). There might be some other way to make something
move, but if I recall, Quake3 was pretty bare when it came to stuff like
doors and moving platforms.

Just take that as a preliminary answer, I'll let someone else fill in some
details.

Patrick

On Thu, Sep 9, 2010 at 9:59 AM, Edson <lottal...@gmail.com> wrote:

>  Last weekend, i saw in youtube a map from God Of War 3, the map“s name is
> labyrinth i think, but the point here is some feature to rotate the room
> where player lies to help him to reach some door or gateway in a place too
> high to get.
> I think would be very fun to play a deathmatch or single player mod with
> such a puzzle challenge, i believe its not so hard to implement, what do you
> think about it?
>
> Regards,
> *LottaLava*
>
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