On Wed, Mar 17, 2010 at 2:31 PM, Michael Menegakis <arx...@gmail.com> wrote: > //WINAPI: "0 (approximately 2.5 repetitions per second)[400ms] > through 31 (approximately 30 repetitions per second)[33ms]" > speed = 400 - speed * 12;
That may be more accurate with rint(400 - (float)speed * 11.84f); though rint may need replacement on MSVC. I notice SDL_EnableKeyRepeat is apparently effectively called in EVERY frame (from IN_ProcessEvents()). That sounds irregular. _______________________________________________ ioquake3 mailing list ioquake3@lists.ioquake.org http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.