On Sat, Mar 6, 2010 at 8:38 PM, Przemyslaw Iskra <spa...@pld-linux.org> wrote: > On Sat, Mar 06, 2010 at 07:57:31PM +0200, Michael Menegakis wrote: >> On Wed, Mar 3, 2010 at 5:12 AM, Michael Menegakis <arx...@gmail.com> wrote: >> > I wonder if we could be saving the binary of vm compilation on the >> > user dir after initial run so that it's 'super fast' next time. >> > vm86_64 takes a few seconds even on a relatively modern computers so >> > it might be very noticeable speedup. >> >> ah that's trickier than i thought; i suppose pointers written in the >> binary [explicitly] won't persist. > > They will persist, and that's the problem. Produced binary is not > relocable.
ye i mean they won't persist working:) they are very few though, it's IIRC asmcall and perhaps one more only. bypassing them by explicitly rewriting them.. messy. _______________________________________________ ioquake3 mailing list ioquake3@lists.ioquake.org http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.