On Thu, 24 Oct 2019 at 20:59, Ken Stanley <doh...@gmail.com> wrote: > > On Thu, Oct 24, 2019 at 1:33 PM Dan Ackroyd <dan...@basereality.com> wrote: > > > On Thu, 24 Oct 2019 at 18:21, Ken Stanley <doh...@gmail.com> wrote: > > > > > > Since PHP 7.0 brought forward the Null Coalescing Operator (??), writing > > > more succinct code for how to handle null values has been a blessing. > > But, > > > what about the inverse when you want to do something when a value is not > > > null? > > > > Hi Ken, > > > > It may help to give a real world example, rather than a metasyntactic > > one, as I can't immediately see how this would be useful. > > > > People have been expressing a concern over 'symbol soup' for similar > > ideas. The null colalesce scenario happens frequently enough, that it > > seemed to overcome the hurdle needed for acceptance. Again, giving a > > real world example of what you currently need to do frequently might > > help other people understand the need. > > > > cheers > > Dan > > > > Hi Dan, > > After some thought, and searching through my existing code bases, I believe > I've come up with a decent code example to help demonstrate the usefulness > of the proposed anti-coalescing-operator: > > Without !??: > <?php > > class ExampleController > { > /** > * PATCH a User object. > */ > public function saveAction(int $userId) > { > $user = $this->getUser($userId); > > if (isset($_SERVER['fname']) { > $user->setName($_SERVER['fname']); > } > > if (isset($_SERVER['lname']) { > $user->setName($_SERVER['lname']); > } > > if (isset($_SERVER['mname']) { > $user->setName($_SERVER['mname']); > } > > if (isset($_SERVER['phone']) { > $user->setName($_SERVER['phone']); > } > > if (isset($_SERVER['email']) { > $user->setName($_SERVER['email']); > } > > $this-saveUser($user); > } > } > > With !??: > <?php > > class ExampleController > { > /** > * PATCH a User object. > */ > public function saveAction(int $userId) > { > $user = $this->getUser($userId); > > $_SERVER['fname'] !?? $user->setName($_SERVER['fname']); > $_SERVER['lname'] !?? $user->setName($_SERVER['lname']); > $_SERVER['mname'] !?? $user->setName($_SERVER['mname']); > $_SERVER['phone'] !?? $user->setName($_SERVER['phone']); > $_SERVER['email'] !?? $user->setName($_SERVER['email']); > > $this-saveUser($user); > } > } > Thank you, > Ken Stanley
Not convinced. 1. Most of the perceived brevity is from omitting line breaks and curly brackets, which is a bit misleading imo. 2. It is not the intended use of these kinds of operators (ternary or null coalesce). Normally you would use them to produce a value, here you use them for control flow only. 3. One purpose of the operator should be that you don't have to repeat the variable. Here you do, e.g. $_SERVER['fname'] 1. If you would simply omit the line breaks in the first version, you would get this: if (isset($_SERVER['fname'])) $user->setName($_SERVER['fname']); if (isset($_SERVER['lname'])) $user->setName($_SERVER['lname']); if (isset($_SERVER['mname'])) $user->setName($_SERVER['mname']); if (isset($_SERVER['phone'])) $user->setName($_SERVER['phone']); if (isset($_SERVER['email'])) $user->setName($_SERVER['email']); 2. Instead of "abusing" your new operator, you could simply "abuse" the old ternary ?: instead: !isset($_SERVER['fname']) ?: $user->setName($_SERVER['fname']); !isset($_SERVER['lname']) ?: $user->setName($_SERVER['lname']); !isset($_SERVER['mname']) ?: $user->setName($_SERVER['mname']); !isset($_SERVER['phone']) ?: $user->setName($_SERVER['phone']); !isset($_SERVER['email']) ?: $user->setName($_SERVER['email']); 3. One way to not repeat the variable would be to introduce a temporary local variable, like so: if (NULL !== $fname = $_SERVER['fname'] ?? NULL) $user->setName($fname); This gets more useful if the variable expression is something longer. A new language feature for this purpose could have an anatomy like this: https://3v4l.org/TjuuO or https://3v4l.org/U6arm and the short syntax would be like so: $product = ($x ??! NULL) * ($y ??! NULL); or the NULL can be omitted: $product = ($x ??!) * ($y ??!); So, the operator would break out of the current expression context, and produce a value one level up, a bit like a try/throw/catch would, or like a break in switch. This is just a basic idea, it still leaves a lot of questions open. If the expression context is multiple levels deep, how many of these levels are we breaking? I am not suggesting this is a good idea, but I think it is an improvement to the original proposal. -- Andreas -- PHP Internals - PHP Runtime Development Mailing List To unsubscribe, visit: http://www.php.net/unsub.php