On 5/26/2016 12:39 PM, Rowan Collins wrote: > On 26/05/2016 11:16, Fleshgrinder wrote: >> $o = (object) ['x' => null]; >> var_dump(isset($a->x)); // false >> var_dump(property_exists($a, 'x')); // true > > Apart from a typo in your example (you change from $o to $a), this is > already the current behaviour, and always has been: https://3v4l.org/NeqGl > > isset() is really very simple: if the thing your accessing would give > you the value null, it returns false, otherwise it returns true. > > Regards,
Now I feel stupid but I guess I got lost myself. :P
This means it is even simpler, we just have to add the E_NOTICE and be
done with it.
$g = new class { public $x; };
var_dump($g->x); // null + E_NOTICE Uninitialized
var_dump(isset($g->x)); // false
var_dump(property_exists($g, 'x')); // true
var_dump(is_null($g->x)); // true + E_NOTICE Uninitialized
var_dump($g->x == null); // true + E_NOTICE Uninitialized
var_dump($g->x === null); // true + E_NOTICE Uninitialized
This behavior would be true for all variations:
class A {
var $x;
public $x;
public int $x;
public ?int $x;
}
No notice for the following:
class A {
var $x = null;
public $x = null;
public int $x = 0;
public ?int $x = null;
}
--
Richard "Fleshgrinder" Fussenegger
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