Personally, I really don't care for something like this.  Would it be
caught by a __call declaration if one existed (since it is a call to
an undefined method)?  Would you expect it to?

I'd rather see calls to non-existent methods generate a catachable
fatal error (rather than a hard fatal error that's currently thrown).
That way we can use an error exception to "catch" the fatal and
recover from it if necessary.

But silently ignoring a called function, something just doesn't sit
right about that...



On Mon, May 16, 2011 at 2:44 PM, Andrew Curioso <andrewcuri...@gmail.com> wrote:
> I like that idea and I like that it works for userland classes as well.
>
> +1
>
> Do you think it should throw a warning, notice, or -- as you both suggested
> -- just silently succeed?
>
>
>
>
> 2011/5/16 Johannes Schlüter <johan...@schlueters.de>
>
>> Hi,
>>
>> I|d actuallz suggest a different option:
>>
>> If a parent constructor is called but doesn't exist the engine should
>> ignore this. The same goes for destructors.
>>
>> This solution would also work for userland classes.
>>
>> johannes
>>
>> On Mon, 2011-05-16 at 14:14 -0400, Andrew Curioso wrote:
>> > So, I ran across bug #54631
>> >
>> > A fatal error is thrown if you try to call parent::__construct() from a
>> > subclass
>> > of SplObjectStorage.
>> >
>> > I was going to close it as "expected behavior" since that is pretty
>> normal
>> > if the parent class doesn't implement __construct().
>> > Also, the docs don't list it as having a __construct() method.
>> >
>> > But then look at SplDoublyLinkedList (and a bunch of others). They are
>> > documented
>> > as having a __construct() method, yet it triggers a fatal error when you
>> try
>> > to call
>> > "parent::__construct()" from a subclass' constructor .
>> >
>> > So it seems to me that there are two possible solutions:
>> >
>> > - Update the docs to remove ::__construct() for classes that don't have
>> one.
>> > - Make sure __construct() is implemented in all SPL classes * and update
>> the
>> > docs.
>> >
>> > * Even if it is empty.
>> >
>> > What's everyone thinking?
>> >
>> > I'd be more than happy to add the constructors to the code where needed,
>> I
>> > just
>> > want to make sure that it is the right move first.
>> >
>> >
>> > - Andrew
>>
>>
>>
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