On Fri, Nov 26, 2010 at 9:46 PM, Peter Lind <peter.e.l...@gmail.com> wrote:
> On 26 November 2010 21:37, Ferenc Kovacs <i...@tyrael.hu> wrote: > > > > > > On Fri, Nov 26, 2010 at 9:25 PM, Peter Lind <peter.e.l...@gmail.com> > wrote: > >> > >> On 26 November 2010 20:36, Felipe Pena <felipe...@gmail.com> wrote: > >> > Hi all, > >> > I'm here again to presents another proposal, which adds support for > >> > instantiating a class and calling its methods and accessing its > >> > properties > >> > on same command. > >> > > >> > Example: > >> > > >> > <?php > >> > > >> > class bar { > >> > public $x = 'PHP'; > >> > } > >> > > >> > class foo extends bar { > >> > public function bar() { > >> > return $this; > >> > } > >> > } > >> > > >> > var_dump(new foo()->bar()->x); // string(3) "PHP" > >> > > >> > ?> > >> > > >> > Other examples which describes the feature at > >> > http://wiki.php.net/rfc/instance-method-call > >> > > >> > Thoughts? > >> > >> It seems fairly handy and I've been in situations where I wanted to do > >> something like that - in fact, I use factories to achieve something > >> similar. > >> However, the more I use it, the more it feels like introducing code > >> smells into my code. You're essentially instantiating an object only > >> to immediately throw it away. That means you don't actually need the > >> object at all, you should probably be looking for static methods or > >> class properties. Trying to avoid statics by introducing a way to > >> instantiate and throw away objects in the same statement feels a lot > >> like reinventing OOP while adding overhead. > >> > >> Anyway, just a personal observation. I generally favour the way that > >> PHP allows you to dig your own grave (i.e. I love the freedom of the > >> language), so as a developer I would probably favour this as well, > >> though I find it mainly a way to introduce hacks. > >> > > > > 1, I have to use a non-trivial library or "module" for a simple task, and > I > > don't want to write 20 line of code, and introduce 4 helper variable. > > If it's a one-off, then I really don't see the problem. If you're > facing it again, write a facade. > > > 2. I want to get from point 1 to point 5 but I'm not interested in the > steps > > in-between (classical method chaining), but sadly one of the steps > requires > > object instantiation. > > If it's your code, then why are you not simplifying it? What's the > point of writing code that you have to go through in five steps? Why > not write a wrapper method? > The reasons presented sounds quite like "I want to be able write > hacks easier" rather than "I want to fix an actual problem". I.e. > there are solutions for this already that use OOP principles. > > Sorry, I don't have the time and/or patience to fix every code out there, which I might happen to come across in a project. :) > That said, this fix may very well address other situations :) > > sure thing, I just told a(two) use-case from the top of my head. Tyrael